Ban Damage Indicators from the Approved Mods List

Discussion in 'Suggestions' started by heroBravo, Aug 8, 2016.

?

Ban damage indicators?

  1. Yes

    23 vote(s)
    53.5%
  2. No

    20 vote(s)
    46.5%
Thread Status:
Not open for further replies.
  1. heroBravo

    heroBravo Member

    Messages:
    1,893
    Likes Received:
    1,408
    Trophy Points:
    168
    Many of you are aware that damage indicators is an approved mod on this server, but most servers don't allow it. We know that it allows a user to see enemy health, which isn't a vanilla mechanic. Here's why it shouldn't be allowed, aside from just showing health.

    -It's an unfair advantage. I've posted this on the updated rules thread, but I'll say it here again: knowing enemy health gives a HUGE advantage in PvP-based minigames. This allows the user to know when to engage enemies and when to back away.
    Example 1: Suppose Player A has the mod installed but Player B does not. Player A sees Player B with 1 HP and decides to rush Player B. Player B, however, does not know Player A's health.
    Example 2, reusing Player A and B from first example: Player A has taken a bit of damage and sees Player B with full HP. Player A can then tactically decide to retreat and wait for Player B to attack. Put from Player B's perspective, he has to assume Player A has full HP.

    -It shows potion effects. Suppose a player has multiple potion effects. Potion particles would show a mixed color, but with that installed, one can see all the effects a player has, further determining whether to engage the opponent or not.

    -It is also a hack in most hacked clients such as Wurst. This hack is known as healthtags, which does the same thing: shows enemy player health. It's ironic that hacked clients aren't allowed, yet this mod is. So, is it fine then to have a cheater use a hacked client with health tags only?

    From my post on the updated rules thread: The only vanilla way to know how much HP a player has is to assume he/she has full HP and then note how much damage the target received. Even then, that calculation does not always work, as the target could have extra HP (gapples), enchants, or could have taken damage before the fight.

    TL;DR: It's a hack.

    Leave your feedback below.
     
  2. Qin Shihuangdi

    Qin Shihuangdi Member

    Messages:
    4,760
    Likes Received:
    3,202
    Trophy Points:
    283
    I for one agree. They shouldn't be allowed in my opinion.
     
  3. Moooofin

    Moooofin Member

    Messages:
    17,868
    Likes Received:
    1,597
    Trophy Points:
    208
    I agree. It gives a massive advantage to players using it
     
    zDutchie and iLoveYouu like this.
  4. SrKlompenstein

    SrKlompenstein Member

    Messages:
    2,160
    Likes Received:
    2,747
    Trophy Points:
    283
    SrKlompenstein
    Obsidian
  5. awesomebutter234

    awesomebutter234 Member

    Messages:
    895
    Likes Received:
    407
    Trophy Points:
    68


    Knowing your enemies hp is super op since it lets you know if for sure you are winning the fight and to not run because you were knocked down below 6 hearts. In a scenario when I try faking being weak and run away to get a surprise jump crit on and this mod would allow the enemy to know I'm at good hp and proceed to stop me, or I'm actually weak and now the other person knows it. Please remove.
     
  6. BanBoy

    BanBoy Member

    Messages:
    474
    Likes Received:
    242
    Trophy Points:
    48
    So true! I hope this will be blacklisted!
     
  7. Buuuddy

    Buuuddy Mod
    Staff Member Moderator

    Messages:
    1,643
    Likes Received:
    3,790
    Trophy Points:
    293
    Buuuddy
    Mod
    PLUS
    I agree. If everyone would have this mod, I wouldn't be able to scare away people with my fancy armor while being almost dead. ;(
     
    zDutchie and BanBoy like this.
  8. BanBoy

    BanBoy Member

    Messages:
    474
    Likes Received:
    242
    Trophy Points:
    48
    True xD
    Or everyone should have it or no one
     
    Buuuddy likes this.
  9. heroBravo

    heroBravo Member

    Messages:
    1,893
    Likes Received:
    1,408
    Trophy Points:
    168
    Sadly even if it gets blacklisted, some people may continue to use it. It's very hard to prove if someone is using healthtags and similar hacks (ESP for example) unless they act very suspicious.
     
  10. BanBoy

    BanBoy Member

    Messages:
    474
    Likes Received:
    242
    Trophy Points:
    48
    True but still blacklisting isn't gonna stop it all
    but its a start ;-)
     
  11. heroBravo

    heroBravo Member

    Messages:
    1,893
    Likes Received:
    1,408
    Trophy Points:
    168
    There is a way to block healthtags and damage indicators. I know one server had a plugin that spoofed healthtags to show 1 HP for everyone.
     
  12. I'd love to see this mod disappear from the list of allowed mods. It does, in my opinion, give the player that uses it an unfair advantage since the player that does not use the mod can't see on how many health the opponent is , the only thing he can do is make a wild guess of how low that player is on health, which is absolutely unfair if you would ask me.
     
  13. bballboy2002

    bballboy2002 Member

    Messages:
    31
    Likes Received:
    1
    Trophy Points:
    8
    There is a way to make this mechanic in vanilla, so adding this might help
    /scoreboard objectives add Health health
    /scoreboard objectives setdisplay belowName Health
     
  14. Nikboo

    Nikboo Guest

    I do agree that healthtags are a bit OP and that Cubecraft should make them blacklosted but it is really hard to indicate if someone is using it or not. Unless they admit to using it, then I don't think this can be found out.
     
  15. kqmqdqdr4gqn2QQ2

    kqmqdqdr4gqn2QQ2 Member

    Messages:
    3,795
    Likes Received:
    5,752
    Trophy Points:
    469
    komododragon2002
    Emerald
    I have never used this mod, so why not? Indeed it gives an unfair advantage, so great idea! +1
     
  16. Vickebyggare

    Vickebyggare Member

    Messages:
    84
    Likes Received:
    98
    Trophy Points:
    48
    The two servers above us has health indicators as standard.
     
    iConfueZ likes this.
  17. iAmLva

    iAmLva Member

    Messages:
    349
    Likes Received:
    363
    Trophy Points:
    63
    +1 I agree it's just TOOOOOO OP
     
  18. Marieke2001

    Marieke2001 Member

    Messages:
    2,616
    Likes Received:
    5,866
    Trophy Points:
    408
    Marieke2001
    I agree with you. it's unfair fair against the people without the mod.
     
  19. CelePlayz

    CelePlayz Member

    Messages:
    149
    Likes Received:
    130
    Trophy Points:
    58
    Along with Health Tags
     
  20. Diogo

    Diogo Sr. Mod
    Staff Member Sr. Moderator

    Messages:
    3,018
    Likes Received:
    2,094
    Trophy Points:
    258
    Diogo
    Sr. Mod
    PLUS
    I agree with your suggestion, it gives a huge advantage and will promote more focus to players with low HP.
     
Thread Status:
Not open for further replies.