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Ban Damage Indicators from the Approved Mods List

Discussion in 'Suggestions' started by hyperBravo, Aug 8, 2016.

?

Ban damage indicators?

  1. Yes

    22 vote(s)
    53.7%
  2. No

    19 vote(s)
    46.3%
  1. hyperBravo

    hyperBravo Member

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    Many of you are aware that damage indicators is an approved mod on this server, but most servers don't allow it. We know that it allows a user to see enemy health, which isn't a vanilla mechanic. Here's why it shouldn't be allowed, aside from just showing health.

    -It's an unfair advantage. I've posted this on the updated rules thread, but I'll say it here again: knowing enemy health gives a HUGE advantage in PvP-based minigames. This allows the user to know when to engage enemies and when to back away.
    Example 1: Suppose Player A has the mod installed but Player B does not. Player A sees Player B with 1 HP and decides to rush Player B. Player B, however, does not know Player A's health.
    Example 2, reusing Player A and B from first example: Player A has taken a bit of damage and sees Player B with full HP. Player A can then tactically decide to retreat and wait for Player B to attack. Put from Player B's perspective, he has to assume Player A has full HP.

    -It shows potion effects. Suppose a player has multiple potion effects. Potion particles would show a mixed color, but with that installed, one can see all the effects a player has, further determining whether to engage the opponent or not.

    -It is also a hack in most hacked clients such as Wurst. This hack is known as healthtags, which does the same thing: shows enemy player health. It's ironic that hacked clients aren't allowed, yet this mod is. So, is it fine then to have a cheater use a hacked client with health tags only?

    From my post on the updated rules thread: The only vanilla way to know how much HP a player has is to assume he/she has full HP and then note how much damage the target received. Even then, that calculation does not always work, as the target could have extra HP (gapples), enchants, or could have taken damage before the fight.

    TL;DR: It's a hack.

    Leave your feedback below.
     
  2. PineappleMuffinTrain

    PineappleMuffinTrain Member

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    I for one agree. They shouldn't be allowed in my opinion.
     
  3. Moooofin

    Moooofin Sr. Mod Staff Member Sr. Moderator

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    I agree. It gives a massive advantage to players using it
     
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  4. SrKlompenstein

    SrKlompenstein Member

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  5. awesomebutter234

    awesomebutter234 Member

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    Knowing your enemies hp is super op since it lets you know if for sure you are winning the fight and to not run because you were knocked down below 6 hearts. In a scenario when I try faking being weak and run away to get a surprise jump crit on and this mod would allow the enemy to know I'm at good hp and proceed to stop me, or I'm actually weak and now the other person knows it. Please remove.
     
  6. BanBoy

    BanBoy Member

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    So true! I hope this will be blacklisted!
     
  7. Buuuddy

    Buuuddy Helper Staff Member Helper

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    I agree. If everyone would have this mod, I wouldn't be able to scare away people with my fancy armor while being almost dead. ;(
     
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  8. BanBoy

    BanBoy Member

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    True xD
    Or everyone should have it or no one
     
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  9. hyperBravo

    hyperBravo Member

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    Sadly even if it gets blacklisted, some people may continue to use it. It's very hard to prove if someone is using healthtags and similar hacks (ESP for example) unless they act very suspicious.
     
  10. BanBoy

    BanBoy Member

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    True but still blacklisting isn't gonna stop it all
    but its a start ;-)
     
  11. hyperBravo

    hyperBravo Member

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    There is a way to block healthtags and damage indicators. I know one server had a plugin that spoofed healthtags to show 1 HP for everyone.
     
  12. DYD.

    DYD. Mod Staff Member Moderator

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    I'd love to see this mod disappear from the list of allowed mods. It does, in my opinion, give the player that uses it an unfair advantage since the player that does not use the mod can't see on how many health the opponent is , the only thing he can do is make a wild guess of how low that player is on health, which is absolutely unfair if you would ask me.
     
  13. bballboy2002

    bballboy2002 Member

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    There is a way to make this mechanic in vanilla, so adding this might help
    /scoreboard objectives add Health health
    /scoreboard objectives setdisplay belowName Health
     
  14. Nikoshka

    Nikoshka Mod Staff Member Moderator

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    I do agree that healthtags are a bit OP and that Cubecraft should make them blacklosted but it is really hard to indicate if someone is using it or not. Unless they admit to using it, then I don't think this can be found out.
     
  15. komododragon2002

    komododragon2002 Member

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    I have never used this mod, so why not? Indeed it gives an unfair advantage, so great idea! +1
     
  16. Vickebyggare

    Vickebyggare Member

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    The two servers above us has health indicators as standard.
     
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  17. JoeHenry

    JoeHenry Member

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    +1 I agree it's just TOOOOOO OP
     
  18. Marieke2001

    Marieke2001 Member

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    I agree with you. it's unfair fair against the people without the mod.
     
  19. CelePlayz

    CelePlayz Member

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    Along with Health Tags
     
  20. Diogo

    Diogo Mod Staff Member Moderator

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    I agree with your suggestion, it gives a huge advantage and will promote more focus to players with low HP.