Discussion in 'Suggestions' started by hive, Oct 29, 2016.
please add some anvils on this maps: Ruins, Jurassic and Fantasy. (underwater have already)
Hmm. Could you possibly explain it better? I'd like to hear what you mean. I'm somewhat confused so, I don't know how to respond to your answer. Thanks
He wants anvils to be added on some SG maps.
I don't see the problem with this - I'd say to have just one or two locations, as the potential of combining many pieces of armour and weapons together seems very threatening to other players.
Interesting. IMHO it should be a kit, and the placed anvil has only got 5 uses.
i just want rename some sword, for death alert
no, this kit would be useless
Hmm, well, I somewhat like this idea! But, I feel like this would make the game a little op. I mean, people can just combine gear and get OP stuff. So, I'm +.5 on this
Nobody uses anvils for combining items There's never xp bottles to acquire enough to combine items. The anvils on the other maps are always used for renaming weapons to make fun death messages Nice suggestion +1
You can fuse a set of armor + a weapon / 5 renames.
read the quote below
We need more Maps not anvils...
ye, it is too
Why not both I don't think adding a few anvils into some maps really compares to the work required to make new maps
I don't really see a porpuse for Anvils for a game like SG...
Things like armor or weapons don't break so fast...
The only thing I see this working on is combining weapons with Different enchants..
Please read the rest of the comments before commenting on the suggestion. You'll see when you read back at my previous post.
I would like anvils for hilarious death messages! +1
Oh, and don't forget that not all maps have an enchant table. Correct me if I am wrong, but jurassic and Ruins don't have it.
On topic: In practice, the high enchant cost, which could better off to go enchanting anything you don't have enchanted yet, and the little benefit outweighs the usefulness of an anvil. Nice to have, but it's too situational.
I'd see usefulness if you combine enchants like 2 fire aspect 1s, sharpness, or a mix of both but most cases XP spending is tight.
Ehm no... lol...
So eh let me explain...
There are.. some people can get like 1 stack of Enchantment bottles in 1 game.
And nobody...? lol I would.... I would run for those anvils like I would run for Robotics booty (If you don't know what I'm talking about : https://www.cubecraft.net/threads/➶-the-ccgn-hunger-games-season-16➶.170337/)
Ever played the map Seasons...?
Seriously there are enough Experience bottles in Sg to combine items one another..
It would ruin some aspects of the game.
Like someone having a too OP weapons or a too OP armor set..
It would ruin the game even more in a gamemode such as Overpowered as people can easily get Sharpness or Protection items....
Don't think Anvils are such a good idea.
Why would someone waste XP and time to find a anvil just to rename an item into example: "Darkness Bringer"
Some people may find it fun and some people really find it useless... and would probably use anvils for other reasons instead of renaming their bow to "Armor Destroyer"...
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