Hey everyone!
I’ve noticed there haven’t been many active giveaways around here in a while, so I thought I’d host one myself!
I recently hit 400 subscribers on YouTube, and to celebrate, I’m hosting a giveaway here on the CubeCraft forums

as well as on YouTube.

What can you win?
The winner can choose any cosmetic that is currently available on the CubeCraft Marketplace, including:
-

Subscription Bundles
-

Wardrobes
-

Weekly Shop items
-

Other currently available Marketplace cosmetics
So you can pick something you actually want!

How to enter?
Simply reply to this thread with your CubeCraft username and the gift you would like to have!
That’s it! Your reply will count as your entry.
!!!SECOND GIVEAWAY

!!!
I can’t advertise or post my YouTube channel link here since that’s against the forum rules, but if you want another chance to win, you can find my channel and enter the giveaway there as well.
Giveaway ends: [in a week or so]
Good luck everyone, and thank you for participating and supporting me!
IGN: Arni9136
FFmpeg is a
free and open-source software project consisting of a suite of
libraries and
programs for handling video, audio, and other
multimedia files and streams. At its core is the
command-line ffmpeg tool itself, designed for processing video and audio files. It is widely used for format
transcoding, basic editing (trimming and
concatenation),
video scaling, video
post-production effects, and standards compliance (
SMPTE,
ITU).
FFmpeg also includes other tools: ffplay, a simple media player, and ffprobe, a command-line tool to display media information. Among included libraries are
libavcodec, an audio/video
codec library used by many commercial and free software products,
libavformat (Lavf),
[8] an audio/video
container mux and demux library, and libavfilter, a library for enhancing and editing filters through a
GStreamer-like filtergraph.
[9]
FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as
VLC, and has been included in core processing for
YouTube[
citation needed] and
Bilibili.
[10] Encoders and decoders for many audio and video file formats are included, making it highly useful for the transcoding of common and uncommon media files.
FFmpeg is published under the
LGPL-2.1-or-later or
GPL-2.0-or-later, depending on which options are enabled.
[11]
Project history
The project was started by
Fabrice Bellard[11] (using the
pseudonym "Gérard Lantau") in 2000, and was led by Michael Niedermayer from 2004 until 2015.
[12] Some FFmpeg developers were also part of the
MPlayer project.
The "FF" in FFmpeg stands for "fast forward."
[13] The logo represents a
zigzag scan pattern that shows how MPEG video codecs handle
entropy encoding.
[14]
On March 13, 2011, a group of FFmpeg developers decided to
fork the project under the name Libav.
[15][16][17] The group decided to fork the project due to a disagreement with the leadership of FFmpeg.[
clarification needed]
[18][19][20] Libav was declared abandoned in 2020.
[21]
On January 10, 2014, two Google employees announced that over 1000 bugs had been fixed in FFmpeg during the previous two years by means of
fuzz testing.
[22]
In January 2018, the
ffserver command-line program – a long-time component of FFmpeg – was removed.
[23] The developers had previously deprecated the program citing high maintenance efforts due to its use of internal
application programming interfaces.
[24]
In April 2026,
Anthropic's
Claude Mythos Preview found a 16-year-old critical vulnerability in FFmpeg codec
H.264.
[25][26][27]
The project publishes a new release every three months on average. While release versions are available from the website for download, FFmpeg developers recommend that users compile the software from source using the latest build from their
source code, using the
Git version control system.
[28]
Codec development
Two
video coding formats with corresponding codecs and one
container format have been created within the FFmpeg project so far. The two video codecs are the lossless
FFV1, and the lossless and lossy Snow codec. Development of Snow has stalled, while its bit-stream format has not been finalized yet, making it experimental since 2011. The multimedia container format called NUT is no longer being actively developed, but still maintained.
[29]
In summer 2010, FFmpeg developers Fiona Glaser, Ronald Bultje, and David Conrad, announced the ffvp8 decoder. Through testing, they determined that ffvp8 was faster than Google's own
libvpx decoder.
[30][31] Starting with version 0.6, FFmpeg also supported
WebM and
VP8.
[32]
In October 2013, a native
VP9[33] decoder and OpenHEVC, an open source
High Efficiency Video Coding (HEVC) decoder, were added to FFmpeg.
[34] In 2016 the native
AAC encoder was considered stable, removing support for the two external AAC encoders from
VisualOn and
FAAC. FFmpeg 3.0 (nicknamed
"Einstein") retained build support for the
Fraunhofer FDK AAC encoder.
[35] Since version 3.4
"Cantor" FFmpeg supported the
FITS image format.
[36] Since November 2018 in version 4.1
"al-Khwarizmi" AV1 can be muxed in
MP4 and
Matroska, including
WebM.
[37][38]
Components
Command-line tools
- ffmpeg is a command-line tool that converts audio or video formats. It can also capture and encode in real-time from various hardware and software sources[39] such as a TV capture card.
- ffplay is a simple media player utilizing SDL and the FFmpeg libraries.
- ffprobe is a command-line tool to display media information (text, CSV, XML, JSON), see also MediaInfo.
Libraries
- libswresample is a library containing audio resampling routines.
- libavcodec is a library containing all of the native FFmpeg audio/video encoders and decoders. Most codecs were developed from scratch to ensure best performance and high code reusability.
- libavformat (Lavf)[8] is a library containing demuxers and muxers for audio/video container formats.
- libavutil is a helper library containing routines common to different parts of FFmpeg. This library includes hash functions, ciphers, LZO decompressor and Base64 encoder/decoder.
- libswscale is a library containing video image scaling and colorspace/pixelformat conversion routines.
- libavfilter is the substitute for vhook which allows the video/audio to be modified or examined (for debugging) between the decoder and the encoder. Filters have been ported from many projects including MPlayer and avisynth.
- libavdevice is a library containing audio/video io through internal and external devices.