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darkminer

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Jul 1, 2017
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So one of my favorite games is Wing Rush, and I'm sure there are others who agree with me, but every now and then I got so fast I dont go in between the beacon lights and therefore miss a checkpoint, or sometimes even the finish! Just missing one checkpoint can ruin the entire game. I've got 2 possible courses of action which coud solve this problem:

1. Now, I don't exactly know how the checkpoint system is made of course but if I assume that the actual checkpoint and the beacons are two different entities, then I would simply ask for the checkpoint entity to be moved so that it is inside the mountain side, also allowing you to continue flying in the right direction during a blind wave.
2. If they are one singular entity, I'd suggest to move the beacons so that you can only use the beacon lights as a guidelight of sorts, rather than an actual goal. This also adds a new challenge layer which can be bad for newer players who may not know the maps as well, but good for more experienced players who have already memorized the majority-all of the maps they play.

Hope you can fix this so we can all enjoy this awesome minigame!
 

Injunction

Forum Expert
Sep 2, 2016
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In A Box In San Francisco
So one of my favorite games is Wing Rush, and I'm sure there are others who agree with me, but every now and then I got so fast I dont go in between the beacon lights and therefore miss a checkpoint, or sometimes even the finish! Just missing one checkpoint can ruin the entire game. I've got 2 possible courses of action which coud solve this problem:

1. Now, I don't exactly know how the checkpoint system is made of course but if I assume that the actual checkpoint and the beacons are two different entities, then I would simply ask for the checkpoint entity to be moved so that it is inside the mountain side, also allowing you to continue flying in the right direction during a blind wave.
2. If they are one singular entity, I'd suggest to move the beacons so that you can only use the beacon lights as a guidelight of sorts, rather than an actual goal. This also adds a new challenge layer which can be bad for newer players who may not know the maps as well, but good for more experienced players who have already memorized the majority-all of the maps they play.

Hope you can fix this so we can all enjoy this awesome minigame!
as @iCheeetah has already said I also want to ask for putting it there you will also need some video evidence
 
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UncleSpect wrote on Verbramdt's profile.
Hi Bram! Welcome back! I missed you bro 🥹
UncleSpect wrote on Frontlane's profile.
🤍
throwing my mouse hard enough on the wall for a grand total of 7 times as a result of gamer rage somehow fixed the liftoff distance issues

also don't worry about me it's not that deep it's just anger issues and being the usual failure at everything including the simplest video games
JellyFish01 wrote on Fesa's profile.
You said "I SEE YOUR NAME ALL OVER REPORTS" You literally scream in my face. Yall want me to not report such bugs? I know that the bug is fixed
You don't have to reply with a longer message.
Xi1m wrote on Verbramdt's profile.
OH MY GOD YOURE BAACK
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