A
A pigeon
Guest
I’m talking about Eggwars UHC mode, skywars no projectiles mode, Minerware hard mode, health modifier modes and blessed mode.
Each of these modes really controls how the game is played. Personally I dont mind no proj and blessed, but these modes change the game so much. People want to play a game of skywars, nit no projectiles in the sky. The charm of lucky islands is that even noobs have a chance and its a luck based game. Blessed mode eliminated all lucky block risk.
Hard mode should be on a different board. In slime survival, the voting option is a different game entirely, same goes for quakecraft.
Dont make voting options like these again, they’re horrible. Options like triple blocks, chaos mode, OP, basic, normal etc. change items but dont change the game itself; thise are fine.
Edited spelling in title
Each of these modes really controls how the game is played. Personally I dont mind no proj and blessed, but these modes change the game so much. People want to play a game of skywars, nit no projectiles in the sky. The charm of lucky islands is that even noobs have a chance and its a luck based game. Blessed mode eliminated all lucky block risk.
Hard mode should be on a different board. In slime survival, the voting option is a different game entirely, same goes for quakecraft.
Dont make voting options like these again, they’re horrible. Options like triple blocks, chaos mode, OP, basic, normal etc. change items but dont change the game itself; thise are fine.
Edited spelling in title
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