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GodlyGamer11

Well-Known Member
Oct 15, 2015
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Firstly, spawn protection is way to long, just lost because I couldn't hit the guy without spawn protection because a guy who did have it and had been alive for a while was blocking him.

Secondly, I think you should change the team sizes for different maps, e.g have teams of three on teaparty as it would stop a lot of camping and make it a lot easier to kill campers, as well as reducing the mosh pit at mid.
 

Megaaa

Forum Veteran
Mar 4, 2015
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East-Flanders, Belgium
Firstly, spawn protection is way to long, just lost because I couldn't hit the guy without spawn protection because a guy who did have it and had been alive for a while was blocking him.
I love the spawn protection. Its just long enough to don't spawnkilling.
Secondly, I think you should change the team sizes for different maps, e.g have teams of three on teaparty as it would stop a lot of camping and make it a lot easier to kill campers, as well as reducing the mosh pit at mid.
No... Why you should change the teamsize for example Teaparty to 3? It is a big map. Also you said its alot easier to kill campers. If you are with less palyers in a game, in my opion you increase the camper chances.
 

GodlyGamer11

Well-Known Member
Oct 15, 2015
83
4
84
I understand the spawn killing thing but its so hard to do anything like break the egg when people are hitting you in every direction and you can't do anything about it.

Changes to the team size would be good to change it up a bit and make it a bit more interesting. Also I don't think it would increase camping as they would struggle to fight off teams with only three players because it wouldn't be as easy to just protect each side.
 
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