Tower Defence needs your suggestions!

Discussion in 'Tower Defence' started by Camezonda, Feb 7, 2019.

?

Do you think that Tower Defence is balanced?

  1. Yes completely

  2. Yes but not through-out the whole game (Explain)

  3. Sometimes (Explain)

  4. 100% no! (Please explain your reasons)

Results are only viewable after voting.
  1. Snivy Films

    Snivy Films Member

    Messages:
    82
    Likes Received:
    60
    Trophy Points:
    59
    Snivy_Films
    Obsidian
    I think you said everything that every skilled TD player thinks when that happens, just because it is so true
     
    carrometeoro and _The13thDoctor_ like this.
  2. carrometeoro

    carrometeoro Member

    Messages:
    422
    Likes Received:
    367
    Trophy Points:
    98
    Mikioouu
    Stop complaining about it,I usually go 60-70 fps max(30 without optifine)
     
    Snivy Films likes this.
  3. Riley

    Riley Member

    Messages:
    3,002
    Likes Received:
    7,262
    Trophy Points:
    539
    Priley
    Obsidian
    Ridiculous comment, I'm 100% allowed to state what I think with the intention of improving the game

    Then you must have an insane computer, which not a lot of people have.
     
    _The13thDoctor_ likes this.
  4. carrometeoro

    carrometeoro Member

    Messages:
    422
    Likes Received:
    367
    Trophy Points:
    98
    Mikioouu
    I wasn't serious,I was just saying I usually have low Fps.Sorry

    Edit: I just realized how difficult it is to know if someone is serious or is just joking on the internet
     
    Riley likes this.
  5. Wonderland_WarYT

    Wonderland_WarYT Member

    Messages:
    23
    Likes Received:
    7
    Trophy Points:
    29
    Well yeah, but I didn't mean every single pro or experienced player. A lot of skilled people I play with don't like it very much.
     
  6. PapaMatt

    PapaMatt Member

    Messages:
    6
    Likes Received:
    33
    Trophy Points:
    14
    PapaMatt
    Emerald
    Bit late on this suggestion, but I would love to see what opinions y'all have on this.
    Currently pigmen rushing is an okay strat, not super great though. This mostly is due to the top path poison tower, it counters pigmen nicely. I feel like a change that could make pigmen more useful is by making the levels 3, 4 & 5 poison resistant. I would love to hear how others would feel about this change. If this seems too strong, it could always be on just the levels 4 and 5. Although I feel like level 3 being poison resistant would not be too harmful, seeing as they only have 297 health at level 3. They would still be easily killed, even without a poison. It would just make them a viable option for a rush, which would be nice, seeing as they are not very used currently.
     
    11Ls likes this.
  7. shanewolf38

    shanewolf38 Member

    Messages:
    33
    Likes Received:
    20
    Trophy Points:
    9
    shanewolf38
    Gold
    Completely agree. Wither skeleton rushes are far too inexpensive compared to their strength. Creepers are easily the worst troop in the game. They cost an absurd amount, go slower than most troops, have little health relative to their cost, and also don't give much xp. An entire wave of lvl 5 creepers, costing ~$7500, can be taken out by nearly one inferno, which is only $400. I'd say the first step in making them viable is giving them mage and inferno invulnerability, buffing their regeneration, then perhaps archer invincibility. That'd would certainly make things interesting, though it'd probably be better to update every tower to add more balance and find a different way to buff creepers other than archer invincibility. Silverfish and giant absolutely need upgrades as well. Giant is a laughing stock for its price, almost as bad as creeper. Perhaps inferno is just too OP (at least for its cost)?
     
    Last edited: Apr 12, 2019
  8. MadeToKIll

    MadeToKIll Member

    Messages:
    11
    Likes Received:
    3
    Trophy Points:
    4
    I think the games needs to be shorter like speed eggwars. I think more people are going to play it.
     
    Sucheys likes this.
  9. HurmitCurtis

    HurmitCurtis Member

    Messages:
    319
    Likes Received:
    288
    Trophy Points:
    89
    HurmitCurtis
    Obsidian
    People play it plenty without changing the length of the game. If you want the game to end then hit first
     
  10. Jangshi

    Jangshi Member

    Messages:
    7
    Likes Received:
    1
    Trophy Points:
    4
    Mob upgrading should be nerfed and giants should be buffed a game mechanic that would make you have to place towers to grid would be amazing please do it and also what would be nice is a solo mode in tower defense where the income is doubled by default but no other changes otherwise
    I wrote a entirely different thread on suggestions for this to see it go to https://www.cubecraft.net/threads/td-suggestions.217425/ some of the things there are a bit much but with a resource pack and some work I believe that you could pull it off
     
  11. carrometeoro

    carrometeoro Member

    Messages:
    422
    Likes Received:
    367
    Trophy Points:
    98
    Mikioouu
    I just hope they will update Tower Defense
     
    Sucheys likes this.
  12. Snivy Films

    Snivy Films Member

    Messages:
    82
    Likes Received:
    60
    Trophy Points:
    59
    Snivy_Films
    Obsidian
    Ok I'm going to toss this in, I don't remember if I said it yet or not, but if I didn't I will say it now.

    Edit Powerups, So we know when we pick up power ups it can give you the following, xxx Amount of Coins, xxx amount of exp, xx amount of troops sent for free, random troop unlocked for free, random tower upgraded for free, weapon upgrade for free, (edit) random AOE Potion and Gold Mine Upgrade free.
    All of that sounds really good on paper, BUT in execution there is a few things, that makes it, very, very flawed.

    1. There is absolutely no sense of scaling of these xx amount of troops sent for free, there has been times where someone or myself can pickup a power up, and it would be like 9 troops for free, and sometimes it would be a lvl 4 or lvl 5 slime, which sounds alright at the end of the game, BUT no, it is usually at the beginning of the game, and that getting troops sent for free late game almost always been something like, I dunno, lvl 5 Zombies, that just get destroyed instantly.

    Here is a way to fix it, depending on what is the income and game mode should have a sense of scaling, because getting something like 9 troops for free which is extremely weak at the end of the game, and getting something strong at the beginning of the game. It isn't exactly fair, and almost near impossible to counter without full team attention to destroy that major threat.

    2. The Next Thing is the xxx amount of coins and exp gotten for picking them up. Im not going to say it is a bad amount for the beginning of the game, but I am going to say it is horrible at the end of the game area, there has been times at the end of the game where I would get 1 exp from the powerup (true stories, I have more than one instance of that happening).

    A fix to that is where as such as suggested with the same the troops sent for free, we need a better scaling for exp and coins from power ups, because even if the amount I got from those 2 power ups not in the single or double digits, it still mostly wouldn't make a different, as with Max Goldmine (which is almost always obtained at the ending of the game) with 100 Coins Per Second or 200 Coin Per Second for Normal/Quickstart and Double Income respectively, which renders the coin ammount obtained worthless in a mere few seconds.

    3. Unlocking Troops for free. I got nothing much to talk about on this one, as it is really cool to get troops for free of charge of exp, but there is one small thing that can break this entirely, So we know how if we accidentally unlocked a troop we can refund the exp right, yeah that also applies to if you get a free troop unlock, which means if you get a more expensive troop unlock in the early game, well congrats you got free exp if you sold them fast enough

    A quick fix for this is that make it impossible to sell the free troop unlocks from the power up, simple, quick, effective.

    With that all said, please rework the power ups, please, thanks.

    (also please nerf wither skeletons, serious, they are the equivalent of early game Slimes, also when are we going to get this update for TD, this post has been open for 5 months just about)
     
    Last edited: Jun 13, 2019
    carrometeoro likes this.
  13. Sucheys

    Sucheys Member

    Messages:
    100
    Likes Received:
    38
    Trophy Points:
    29
    Sucheys
    Obsidian
    Same!
     
  14. Sucheys

    Sucheys Member

    Messages:
    100
    Likes Received:
    38
    Trophy Points:
    29
    Sucheys
    Obsidian
    You're right.
     
  15. carrometeoro

    carrometeoro Member

    Messages:
    422
    Likes Received:
    367
    Trophy Points:
    98
    Mikioouu
    Thanks for the trick ;)
     
  16. Snivy Films

    Snivy Films Member

    Messages:
    82
    Likes Received:
    60
    Trophy Points:
    59
    Snivy_Films
    Obsidian
    I got more things to mention, We all know that the Inferno AOE Potion is wicked over powered, and in call for a nerf, which I agree with, but just dont nerf it into the same state that is the Zeus AOE Potion.
    (Perfect Segway) The Zeus AOE Potion, is kinda, very horrible, To put this into prospective, yesterday I got one from a powerup, and I slammed it down onto a full wave of lvl 5 slimes, and it did absolutely nothing, as there should be bolts that come down from the clouds, but none did, It is, really weak, and need for a slight buff
     
  17. Er3bos

    Er3bos Member

    Messages:
    104
    Likes Received:
    14
    Trophy Points:
    59
    Nel_Er3bos12
    Diamond
    It will be a good help, Good idea !
     
  18. Er3bos

    Er3bos Member

    Messages:
    104
    Likes Received:
    14
    Trophy Points:
    59
    Nel_Er3bos12
    Diamond
    Sometimes it's pointless because, you can do 2v8 if you know how to play
     
  19. Snivy Films

    Snivy Films Member

    Messages:
    82
    Likes Received:
    60
    Trophy Points:
    59
    Snivy_Films
    Obsidian
    2V6, Its upto 6 people per team