We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
This is indeed a widespread, known issue. We’re currently working on some backend changes that might fix this, but I can’t give an ETA on when this will be fixed.
This is indeed a widespread, known issue. We’re currently working on some backend changes that might fix this, but I can’t give an ETA on when this will be fixed.
Ok. Very good to hear that CC is working on something! Stats are very important for players and wrong stats are really bad. From the programming point of view, I can not really understand it should be so difficult to fix this either. For my own part, I need motivation triggers and stats are one of them.
Hi Hamood. Thank you for everything you've done during your time on the team and community over the years. Your efforts have made a lasting impact, and we're grateful for everything you've done. We'll miss you, and we wish you the very best in all of your future projects and adventures!
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