We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
This is indeed a widespread, known issue. We’re currently working on some backend changes that might fix this, but I can’t give an ETA on when this will be fixed.
This is indeed a widespread, known issue. We’re currently working on some backend changes that might fix this, but I can’t give an ETA on when this will be fixed.
Ok. Very good to hear that CC is working on something! Stats are very important for players and wrong stats are really bad. From the programming point of view, I can not really understand it should be so difficult to fix this either. For my own part, I need motivation triggers and stats are one of them.
Dear Hamood, Thank you for being an amazing friend for me during my cubecraft time with you and your time as bedrock cubecraft moderator and upcoming java cubecraft moderator. Thank you for helping the ccl staff with hosting and the community by hosting pg's and thank you for the great time we had together. I hope to see you back sooner on the battlefield then I can imagine. We love you hamood
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