Welcome to my thread on a new game thats minecraft version of another game still in development but is currently in private alpha welcome to
Totally Accurate Cubecraft Simulator
What is totally accurate battle simulator?
also called TABS this game is where you put down characters with weapon types to try to defeat the other team and it has stupid physics, its one of those games that are stupid yet fun
How will TACS work?
The game will have three gamemodes
Singleplayer
Multiplayer
Sandbox
Single player- play against the AI ( can restart the level)
Sandbox- set up your own battles alone or with friends ( can restart the level)
Multiplayer- play against other players! A wall is placed in the middle so you cant see and barrier blocks so you cant fly over or around (these are removed among match start) ( can not restart you only have one shot to win)
How does the game work?
In TABS your team tries to kill the enemy team by any means possible this includes team killing, following enimies off the edge if the map ect
How does the money system work?
In tabs each level has a certain amount of "money" that you can spend on troops who all cost certain amounts both sides will have the same amount, in this version it will be "levels" instead of "money"
The player has a chest in his inventory that when selected opens up an inventory of troops to chose from (specifics will be discussed further down) the player then clicks on the troop he wants to place and a spawn egg appears in his inventory from which he can place that troop as many as he wants within the money limit, player will also have a stick/blazerod/endrod used to erase a troop on the board
What are the troops?
Not all troops can be recreated but heres a few i can
Note: health and damage can be left up to the devs
Once the troop has died it cant be revived in that attempt
Also some can hit faster than others
Bandit: (thief)
this is an npc player skin that looks like a thief if you will that bradishes an iron sword
Civilian: (peasent)
A simple villager
Bomber: (barrel roller)
A creeper that explodes and dies on impact but can deal massive damage and kill enimies in a small radius
Archer:
Skeletons that shoot unenchanted bows
Racing Horse: (chariot)
the racing horse plows into various enimies at a time at high speed (this mob is the skeleton trap horse)
Defender: (shieldman)
A player npc (that spawns randomly as Alex or steve) that holds up shield and strikes the enemy with a wood sword
Soldier: (footman)
Zombie pigman with its golden sword
Farmer:
Husk holding an iron hoe
Buffman (boxer)
Zombie with strength 2
Herobrine ( Dark Peasent)
Sandbox only herobrine can kill large teams single handedly with lightning strikes ( may cause lag on weaker computers)
Stickman (Barbarian)
Player npc (again steve or alex) Has a stick for club but can still do good damage
CannonCrew:
( the cannon model on the turret tower in TD suffices) this shoots explosive arrows that can kill both friendlys and enimies (this troop is abit slow to reload and fire)
Miner: (axemen)
Player npcs that look like miners, they wield diamond pickaxes
How do the rewards work?
Each player gains 3 points for each round they win so the amount of points is randomized however the winner of the match gets a extra points bonus
Do characters need to be unlocked?
no but there will be a tech tree that allows you to permanetly upgrade your troops damage and defense individually (like the mob and tower upgrades in tower defence)
Achievements: (so far)
Super peasent- defeat herobrine
Stardew Valley - win (x) rounds with just farmers
Off to the Races - kill an entire enemy team with just chariots
Champion: win (x) games
Lets get ready to rumble - win the last round in single player with only buffmen
And finally
How is the game set?
The map will be both flat and generic it will be set up sort of like how creative is, flat land on a floating island with environment on the edges
Sandbox: no rounds , play as you like ( no points can be earned here)
Single player: 10 rounds (rounds randomize so theres no set pattern on how to play this avoids point farming)
Multiplayer: 10 rounds
Other details?
Player names will be hidden sort of like how you cant see nametags in hypixels murder mystery, this prevents cheating by watching the nametag to see where a player places troops
Players have the ability to fly so they can see the battle from all angles
So thats my idea of TACS! Any other ideas? Comment below!
Totally Accurate Cubecraft Simulator
What is totally accurate battle simulator?
also called TABS this game is where you put down characters with weapon types to try to defeat the other team and it has stupid physics, its one of those games that are stupid yet fun
How will TACS work?
The game will have three gamemodes
Singleplayer
Multiplayer
Sandbox
Single player- play against the AI ( can restart the level)
Sandbox- set up your own battles alone or with friends ( can restart the level)
Multiplayer- play against other players! A wall is placed in the middle so you cant see and barrier blocks so you cant fly over or around (these are removed among match start) ( can not restart you only have one shot to win)
How does the game work?
In TABS your team tries to kill the enemy team by any means possible this includes team killing, following enimies off the edge if the map ect
How does the money system work?
In tabs each level has a certain amount of "money" that you can spend on troops who all cost certain amounts both sides will have the same amount, in this version it will be "levels" instead of "money"
The player has a chest in his inventory that when selected opens up an inventory of troops to chose from (specifics will be discussed further down) the player then clicks on the troop he wants to place and a spawn egg appears in his inventory from which he can place that troop as many as he wants within the money limit, player will also have a stick/blazerod/endrod used to erase a troop on the board
What are the troops?
Not all troops can be recreated but heres a few i can
Note: health and damage can be left up to the devs
Once the troop has died it cant be revived in that attempt
Also some can hit faster than others
Bandit: (thief)
this is an npc player skin that looks like a thief if you will that bradishes an iron sword
Civilian: (peasent)
A simple villager
Bomber: (barrel roller)
A creeper that explodes and dies on impact but can deal massive damage and kill enimies in a small radius
Archer:
Skeletons that shoot unenchanted bows
Racing Horse: (chariot)
the racing horse plows into various enimies at a time at high speed (this mob is the skeleton trap horse)
Defender: (shieldman)
A player npc (that spawns randomly as Alex or steve) that holds up shield and strikes the enemy with a wood sword
Soldier: (footman)
Zombie pigman with its golden sword
Farmer:
Husk holding an iron hoe
Buffman (boxer)
Zombie with strength 2
Herobrine ( Dark Peasent)
Sandbox only herobrine can kill large teams single handedly with lightning strikes ( may cause lag on weaker computers)
Stickman (Barbarian)
Player npc (again steve or alex) Has a stick for club but can still do good damage
CannonCrew:
( the cannon model on the turret tower in TD suffices) this shoots explosive arrows that can kill both friendlys and enimies (this troop is abit slow to reload and fire)
Miner: (axemen)
Player npcs that look like miners, they wield diamond pickaxes
How do the rewards work?
Each player gains 3 points for each round they win so the amount of points is randomized however the winner of the match gets a extra points bonus
Do characters need to be unlocked?
no but there will be a tech tree that allows you to permanetly upgrade your troops damage and defense individually (like the mob and tower upgrades in tower defence)
Achievements: (so far)
Super peasent- defeat herobrine
Stardew Valley - win (x) rounds with just farmers
Off to the Races - kill an entire enemy team with just chariots
Champion: win (x) games
Lets get ready to rumble - win the last round in single player with only buffmen
And finally
How is the game set?
The map will be both flat and generic it will be set up sort of like how creative is, flat land on a floating island with environment on the edges
Sandbox: no rounds , play as you like ( no points can be earned here)
Single player: 10 rounds (rounds randomize so theres no set pattern on how to play this avoids point farming)
Multiplayer: 10 rounds
Other details?
Player names will be hidden sort of like how you cant see nametags in hypixels murder mystery, this prevents cheating by watching the nametag to see where a player places troops
Players have the ability to fly so they can see the battle from all angles
So thats my idea of TACS! Any other ideas? Comment below!