Hey guys, recently I've started playing SG and once I get some good loot I spend 5mn wondering around the map looking for any sign of life. I think adding a compass pointing to the nearest player could be a really nice feature.
The compass would be too OP in my opinion. Especially considering that the maximum amount of players for an SG game is 16. Although I would like this feature if it was nerfed. Maybe the compass would work at the end of the game only, or it could only find up to 2 players (probably would be hard to code).I know but at the deathmatch there usually are more than 1, and guess what out of the blue they team on you. Then you die because you got 2v1. Then you know there are always those people who camp shifting so you can't see their username.
I don't see how it is OP.The compass would be too OP in my opinion. Especially considering that the maximum amount of players for an SG game is 16. Although I would like this feature if it was nerfed. Maybe the compass would work at the end of the game only, or it could only find up to 2 players (probably would be hard to code).
Yes, but to be positive wouldn´t it end after some time?4th player is hiding
Because you see where the players actually are instead of finding them.I don't see how it is OP.
I don´t like this idea. I sometimes really like to hide when I just have chain pants on and there is a team with nearly full iron. A compass pointing at me wouldn´t be good in that situation.
Deathmatch starts when 3 players are left. I never had a problem with that so far. The games usually end pretty fast?
This is the point of the compass.
- I think if you find a team the compass gonna point one for other.
- Like i and my friend in team.My compass gonna point for my friend and my friend compass gonna point to mi ;)
The compass kit would pretty much ruin the concept of sg, since in the actual Hunger games, which, Atleast that's what I think, is the actual reason for the existence of the game, they have to find each other, too. Also, as often said by others, it's really WAY too OP, because if you gather good stuff and then also have a compass that shows you the coordinates of the nearest player, that would just not be right.
The only thing I could think of it being in the game would be a new Kit in the Advanced Sg Kits part, called "Mapper" or "Tracker" which has a Map and a Tracker, but then the Tracker should be changed a bit, so it shows players in a distance to like 100 blocks away from you.
But that would just be an idea, because I still think you don't need a Compass on maps like "Desert" or "Candy", and even other maps are about 4 plots big, not that big in my opinion.
Iron Gear/ Diamond Sword just means you are really strong in fighting, but if you are good you could run away and hide from them, and stuff, but that wouldn't work if they've got the compass. Before the Diamond Sword kit was implemented, you were able to find it somewhere, same with Iron Gear I thinkIf that's your reasoning why don't take down kits that will give full iron armor and the kit where you have a diamond sword because that is totally against the principles of HG, since you normally you start with nothing. Then again I will repeat myself, the compass will not pin point the location of the player, it will show his direction and then once you are in a certain distance of him it will track someone else. I'm pretty sure that there are several places to hide in maps like " desert and candy."