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  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

TheVenom27

Well-Known Member
May 27, 2016
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Please tell me you are joking. Nothing in this world is perfect and nothing ever will be. Sentinel makes mistakes now, and will continue to make mistakes. There is no way around this. You can make the program better, but it will still make mistakes. Just look at all the false bans there have already been.
As I said, those are bugs that can be fixed. Also I was talking about how it is impossible to make a fake report to sentinel (if there was) because Sentinel knows which players are hacking and which are not.
 

TheBrownster

Forum Expert
Jun 10, 2016
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A Pasture
As I said, those are bugs that can be fixed. Also I was talking about how it is impossible to make a fake report to sentinel (if there was) because Sentinel knows which players are hacking and which are not.
Not really. Sentinel does not always know who is hacking and who is not. Otherwise all hackers would instantly be banned and we wouldn't have all these false bans that have been popping up. Sentinel can never be perfect. If someone is lagging and gets a hit chain, sentinel might ban them because it looked like reach and kill aura. Jumping around for the emerald catching mineware game might look like fly hacks to sentinel. Getting stuck in a cobweb and getting hit with a knockback item can look like anti knockback (I have tested it and Sentinel actually logged someone to be banned for anti knockback). Developer can fix these bugs, but there will always be more.
 

TheVenom27

Well-Known Member
May 27, 2016
608
155
118
24
Not really. Sentinel does not always know who is hacking and who is not. Otherwise all hackers would instantly be banned and we wouldn't have all these false bans that have been popping up. Sentinel can never be perfect. If someone is lagging and gets a hit chain, sentinel might ban them because it looked like reach and kill aura. Jumping around for the emerald catching mineware game might look like fly hacks to sentinel. Getting stuck in a cobweb and getting hit with a knockback item can look like anti knockback (I have tested it and Sentinel actually logged someone to be banned for anti knockback). Developer can fix these bugs, but there will always be more.
Well if you head over to our bugs section and report all of these so called problems, we might be a able to perfect Sentinel.
 
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