Hey, quick note before I start: All views and opinions expressed here are solely my own and are based on personal experience and perspective. I can't guarantee all that is said is factual; however, I don't intend to spread any misinformation. Please use your own judgement and feel free to correct or Contest anything I've said.
Rise of CubeCraft Cheaters.
Since I began playing CubeCraft around 2020 (mostly during lockdown), I have played nearly every game mode, putting in a considerable amount of time and effort into each and every one of them. During a time when Bedrock cheats were mostly just auto-clickers, we have come a long way with the rise of popular cheats like “Horion,” “Nitr0,” “Proton,” “Borion,” etc, which are all easily available via a simple Google search through YouTube videos, Reddit posts, and dozens of websites.
Unfortunately, this is common and well-known within our community, as it is hard not to notice the issue becoming bigger day by day. Now, I can’t entirely confirm how bad the cheating problem is in every game mode, so I’ll use a good example: a game mode I’m very familiar with and play the most Battle Arena - Free For All (FFA) which is an area where cheaters are most dominant.
I myself have reported countless people via the forums, where I made 17 different reports for players either using cheats or ban evading. In a 14-day time period and 17 different reports, not accounting for two forums having two player reports together, is equal to roughly 1.2 reports per day, or to make it easier, about 1 report every day. In simple terms, this means I haven’t played a day without having to report someone for something. Frankly, we can all see how much of a problem this is.
I’d like to briefly mention the in-game /Sr command, which can be used predominantly for blatant cheaters, and not so much for closet cheaters. Now, I can’t say it hasn’t worked for closet cheaters ever, but more or less, I recommend using /Sr against blatant cheaters and the forums for closet cheaters but this is only a recommendation.
Anti-Cheat (Sentinel)
The anti-cheat we currently have is quite obviously not up to the standard that we all want and require it to be at. It has allowed multiple cheaters to run loose for many hours, and even days, causing some of my own and many other players’ play sessions to be disturbed and ruined. I understand that developing a fully working anti-cheat that functions 100% of the time is not something that can be done in a day, nor in a year, yet I consider the fact that development has been progressing a bit too slowly to catch up with and/or handle the increasing number of players. This includes the seemingly increasing number of players who have been falsely banned by Sentinel, who sadly have yet to be unbanned.
In my own experience, I was banned once for drag clicking (very stupid, but a topic for another time), and my appeal was denied, though I understand why this happened. The 2–3 other times were all done by Sentinel, in which I was banned for no apparent reason that I could think of, sometimes coming down to lag causing me to get flagged or other unknown reasons. Despite that, the small number of staff we have (to be addressed shortly) have been very helpful and efficient in sorting out the problem, so thank you:)
To shortly sum up we need something done with sentinel where is can become a more reliable anti-cheat.
(I am aware of the move to more "bigger long-term content drops" hopefully including anti-cheat improvements)
Small number of staff.
I, and I’m sure many others, am aware of the fact that the CubeCraft staff team is small compared to the size of the server it needs to manage day in and day out. This does not include its Website and Discord, which I’m sure puts an even heavier burden on the staff. That said, I cannot say for certain how hard it is for the staff team, collectively or as individuals, to manage the tasks they are assigned or required to do, given the fact that I’m not part of the staff team.
I get that recently a lot of in-game passes, such as Blockwars Rank, SkyWars Rank, Battle Arena Rank, and so on, have been placed into a “membership scheme” to provide more funds that are required like software & licenses, server & hosting, staff and operations, events, and marketing costs, etc.
But I think a gray area that hasn’t been focused on too much is staffing. Now, I know I don’t have to go into detail on why having capable and a sufficient number of staff is required (use common sense). Hopefully, this is all being addressed and worked on as I type this out.
A small yet concerning subject I want to address is the fact of a website that’s circulating around voting for the removal of “Captain.” I’m not entirely sure what that is all about, as comments I’ve read through have some questionable things said about him, but I thought it was worth a mention given the fact we are talking about CC staff.
[EDIT] - Linked website was removed by a Moderator
Privacy when reporting.
If you have ever reported someone before, then you’ll know you’re required to accept the fact that “you authorize the Mod Team to add the link to your evidence in the player's public ban reason.” This is something I’m not very fond of, as having reported a small number of players myself, I have been subject to targeting from cheaters whom I had previously gotten banned. All because they were able to access the video I had sent over as proof of them cheating. And because of the rules, when posting video evidence, it doesn’t allow “submitting edited evidence: cropped, marked, slowed, zoomed, etc.”, which means it doesn’t allow me to protect my username. Unless I’m wrong, please do correct me: if I were to blur or cut out parts where my username was visible, then the report wouldn’t be accepted.
This is all I really wanted to share my opinions on, as it’s been something I wanted to talk about for a while. This post was originally inspired by, and takes a few key subjects from, a previous post which was closed. I think it explains the subject as a whole well in its first segment, so go check it out. Lastly, please make sure to keep conversations within forum rules, and I highly encourage not replying at all if you let emotions guide what you say, as I want people to be able to express anything they have to say themselves.
Thanks!! - LeightRay
Rise of CubeCraft Cheaters.
Since I began playing CubeCraft around 2020 (mostly during lockdown), I have played nearly every game mode, putting in a considerable amount of time and effort into each and every one of them. During a time when Bedrock cheats were mostly just auto-clickers, we have come a long way with the rise of popular cheats like “Horion,” “Nitr0,” “Proton,” “Borion,” etc, which are all easily available via a simple Google search through YouTube videos, Reddit posts, and dozens of websites.
Unfortunately, this is common and well-known within our community, as it is hard not to notice the issue becoming bigger day by day. Now, I can’t entirely confirm how bad the cheating problem is in every game mode, so I’ll use a good example: a game mode I’m very familiar with and play the most Battle Arena - Free For All (FFA) which is an area where cheaters are most dominant.
I myself have reported countless people via the forums, where I made 17 different reports for players either using cheats or ban evading. In a 14-day time period and 17 different reports, not accounting for two forums having two player reports together, is equal to roughly 1.2 reports per day, or to make it easier, about 1 report every day. In simple terms, this means I haven’t played a day without having to report someone for something. Frankly, we can all see how much of a problem this is.
I’d like to briefly mention the in-game /Sr command, which can be used predominantly for blatant cheaters, and not so much for closet cheaters. Now, I can’t say it hasn’t worked for closet cheaters ever, but more or less, I recommend using /Sr against blatant cheaters and the forums for closet cheaters but this is only a recommendation.
Anti-Cheat (Sentinel)
The anti-cheat we currently have is quite obviously not up to the standard that we all want and require it to be at. It has allowed multiple cheaters to run loose for many hours, and even days, causing some of my own and many other players’ play sessions to be disturbed and ruined. I understand that developing a fully working anti-cheat that functions 100% of the time is not something that can be done in a day, nor in a year, yet I consider the fact that development has been progressing a bit too slowly to catch up with and/or handle the increasing number of players. This includes the seemingly increasing number of players who have been falsely banned by Sentinel, who sadly have yet to be unbanned.
In my own experience, I was banned once for drag clicking (very stupid, but a topic for another time), and my appeal was denied, though I understand why this happened. The 2–3 other times were all done by Sentinel, in which I was banned for no apparent reason that I could think of, sometimes coming down to lag causing me to get flagged or other unknown reasons. Despite that, the small number of staff we have (to be addressed shortly) have been very helpful and efficient in sorting out the problem, so thank you:)
To shortly sum up we need something done with sentinel where is can become a more reliable anti-cheat.
(I am aware of the move to more "bigger long-term content drops" hopefully including anti-cheat improvements)
Small number of staff.
I, and I’m sure many others, am aware of the fact that the CubeCraft staff team is small compared to the size of the server it needs to manage day in and day out. This does not include its Website and Discord, which I’m sure puts an even heavier burden on the staff. That said, I cannot say for certain how hard it is for the staff team, collectively or as individuals, to manage the tasks they are assigned or required to do, given the fact that I’m not part of the staff team.
I get that recently a lot of in-game passes, such as Blockwars Rank, SkyWars Rank, Battle Arena Rank, and so on, have been placed into a “membership scheme” to provide more funds that are required like software & licenses, server & hosting, staff and operations, events, and marketing costs, etc.
But I think a gray area that hasn’t been focused on too much is staffing. Now, I know I don’t have to go into detail on why having capable and a sufficient number of staff is required (use common sense). Hopefully, this is all being addressed and worked on as I type this out.
A small yet concerning subject I want to address is the fact of a website that’s circulating around voting for the removal of “Captain.” I’m not entirely sure what that is all about, as comments I’ve read through have some questionable things said about him, but I thought it was worth a mention given the fact we are talking about CC staff.
[EDIT] - Linked website was removed by a Moderator
Privacy when reporting.
If you have ever reported someone before, then you’ll know you’re required to accept the fact that “you authorize the Mod Team to add the link to your evidence in the player's public ban reason.” This is something I’m not very fond of, as having reported a small number of players myself, I have been subject to targeting from cheaters whom I had previously gotten banned. All because they were able to access the video I had sent over as proof of them cheating. And because of the rules, when posting video evidence, it doesn’t allow “submitting edited evidence: cropped, marked, slowed, zoomed, etc.”, which means it doesn’t allow me to protect my username. Unless I’m wrong, please do correct me: if I were to blur or cut out parts where my username was visible, then the report wouldn’t be accepted.
This is all I really wanted to share my opinions on, as it’s been something I wanted to talk about for a while. This post was originally inspired by, and takes a few key subjects from, a previous post which was closed. I think it explains the subject as a whole well in its first segment, so go check it out. Lastly, please make sure to keep conversations within forum rules, and I highly encourage not replying at all if you let emotions guide what you say, as I want people to be able to express anything they have to say themselves.
Thanks!! - LeightRay
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