Quickplay
Hey everyone! Today I have a new suggestion called Quickplay, it was designed with Java in mind, but it works for Bedrock as well. Although it will be more complicated on Bedrock.
What is Quickplay?
Quickplay is simply a universal queue. It sends you into whatever game is close to filling, so you don't have to wait for long queue times. This is more helpful on Java, as queue times can take a while during off-hours on Java.
What games would be in Quickplay?
Java
On Java, Quickplay would only include Team Eggwars, Solo Skywars, Solo Lucky Islands, (and Snowman Survival). The reason Skyblock, FFA, and Parkour aren't a part of Quickplay is because they don't require queues. Therefore the feature would be useless for those games. Quickplay would be accessed through the navigator in the main hub
Bedrock
On Bedrock, things would be different. Because Bedrock has such a large selection of games, I think Quickplay should be broken down in to different categories.
You would access Quickplay both PvP and Casual Quickplsy from the game selector, therefore being available in any hub. I think Quickplay queues for specific games should be in their respective hub, but still close to spawn so that you can quickly access them.
Hey everyone! Today I have a new suggestion called Quickplay, it was designed with Java in mind, but it works for Bedrock as well. Although it will be more complicated on Bedrock.
What is Quickplay?
Quickplay is simply a universal queue. It sends you into whatever game is close to filling, so you don't have to wait for long queue times. This is more helpful on Java, as queue times can take a while during off-hours on Java.
What games would be in Quickplay?
Java
On Java, Quickplay would only include Team Eggwars, Solo Skywars, Solo Lucky Islands, (and Snowman Survival). The reason Skyblock, FFA, and Parkour aren't a part of Quickplay is because they don't require queues. Therefore the feature would be useless for those games. Quickplay would be accessed through the navigator in the main hub
Bedrock
On Bedrock, things would be different. Because Bedrock has such a large selection of games, I think Quickplay should be broken down in to different categories.
You would access Quickplay both PvP and Casual Quickplsy from the game selector, therefore being available in any hub. I think Quickplay queues for specific games should be in their respective hub, but still close to spawn so that you can quickly access them.
Quickplay Categories
This would just queue you into any PvP game. (Except FFA)
This would queue you into either Minerware, Snowman Survival, Present Rush, or Parkour Duels. (Yes, this would be a very weird queue when it's not Winter)
This would include:
Solos
Duos
Quads
Mega
Duels
Solos
Duos
Quads
Mega
Duels
This would include:
Solos
Duos
Quads
Mega
Duels
Chaos
Solos
Duos
Quads
Mega
Duels
Chaos
This would include:
Solos
Quads
Duels
Solos
Quads
Duels
This would include:
CTF
CTF Duels
GIGA
Bridges Duels
Bridges
CTF
CTF Duels
GIGA
Bridges Duels
Bridges
This would include:
Solos
Duos
Solos
Duos
This would include:
Solos
Duos
(This selects any random kit, whether it be Normal or OP)
Solos
Duos
(This selects any random kit, whether it be Normal or OP)
Technical details
I'm not a game developer and I don't know whether this is feasible or not. Without completely rewriting the queue system at least. So this may be almost impossible to implement, especially with all the different Sub-Quickplays on Bedrock.
If this were to be added, I think it should also work smoothly with the autoplay system. But more importantly, I think it should be accessible via command as well.
Outro
This suggestion is much less refined than my other suggestions, but that is for a simple reason. I haven't slept in 32 hours, I'm not joking, please help me. I haven't even had a nap, I last woke up at 11:30 UTC on the 14th of December. Anyway thanks for reading and good night, hopefully...