Heyo! SrKlompenstein here,
And I'm back with a new suggestion or solution, whatever you want to call it, against Fly-hackers! Let me explain it:
Between the island and the void is an ''area'' where you get hearts damage. When you get to the void, you're dead.
What if there is no ''area'', but immediately a void? The islands must therefore against the void boundaries.
Everyone is going to die if they've reached the void... also Fly-hackers ;)
For example, when they're using No-Fall hacks and they fall into the void, they're still dead?
I'm not sure about this, but I want to try this in Singleplayer :)
Thank you for reading this thread! :D
And I'm back with a new suggestion or solution, whatever you want to call it, against Fly-hackers! Let me explain it:
Between the island and the void is an ''area'' where you get hearts damage. When you get to the void, you're dead.
What if there is no ''area'', but immediately a void? The islands must therefore against the void boundaries.
Everyone is going to die if they've reached the void... also Fly-hackers ;)
For example, when they're using No-Fall hacks and they fall into the void, they're still dead?
I'm not sure about this, but I want to try this in Singleplayer :)
Thank you for reading this thread! :D