We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
This is a bug, that is common because of lag. All you can do at the moment is not spam the map when you start the game and wait a few seconds so that it all has time to load. Sorry for the inconvenience.
Another way of not triggering it is not opening the map in a lag spike. That will cause the map to become a map.
Also, capitalizing every letter is getting on my nerves :/
Dear Hamood, Thank you for being an amazing friend for me during my cubecraft time with you and your time as bedrock cubecraft moderator and upcoming java cubecraft moderator. Thank you for helping the ccl staff with hosting and the community by hosting pg's and thank you for the great time we had together. I hope to see you back sooner on the battlefield then I can imagine. We love you hamood
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