Minecraft PC IP: play.cubecraft.net
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vS7lya

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Jun 7, 2023
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Why not add level up rewards like on Hive? This will motivate players to play on the server! Every 5 levels will have a reward as a prefix, and every 10 levels will have cosmetic items for certain games! For example, an egg skin or a chest skin or a shop skin.
Totally agree , players that play alot in CubeCraft should get rewarded with loot and highly recommend it being lobby loot like Trails , Buddies , New name colors to make it even more exciting to level up and would surely motivate players to play cubecraft more than often.
 
D

Deleted member 592315

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I think during the time when they were working on the 1.19 update that wanted to add achivements/advancements but they later removed it i guess.
 

CrystalLegend01

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Jul 23, 2023
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I like the idea of a rewards system, and in a system where a reward is given out every 5 levels it would maybe look like this:

Level 5 player: 1 reward, just got their first reward (yay), the person is looking forward to unlocking more

Level 125 player: 25 rewards, has a lot of cosmetics, possibly lost some motivation

An idea is to spread out the number of levels between each reward the higher the levels go so that the rewards are just as rewarding to every player; it could start off as being every 5 levels, then happen every 10 levels, then every 25. Maybe extra special rewards could be given out every 50 levels too

For a prototype, here are levels that could come with rewards (in spoiler):
Level 5
Level 10
Level 15
Level 20
Level 30
Level 40
Level 50
Level 60
Level 75
Level 85
Level 100
Level 125
Level 150
Level 175
Level 200

This is just an idea of what the reward levels could be and isn’t calculated the best, so this can always be changed
 

omegasaucy

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Oct 31, 2023
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I'm all for level up rewards

we already discussed similar topics here before




atp idk why cubecraft would rather add epic loot over incentives lol
 
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