After playing a few rounds of Survival Games on Bedrock, one thing I noticed is, in the end, is no matter how many kills you get, you don't get any extra experience.
The current method is a bit of a cheaty way to win the game, as you could just hide in the shadows until the last player remains, and finish them off to get the 100 experience points. This is hardly any kind of skill and can get annoying when you find that you are in a large battle and you kill them only to be finished off by someone who was lurking...
This new gameplay mechanism suggestion would change that, giving a certain amount of experience based on how many players you have killed during the game.
The mechanism is going to be rather simple:
1-5 kills = 5 experience points.
If you manage to get over 5 kills, you would get 10 experience for any further kills ( 6 kills+ = 10 experience points )
This would put a little extra competition into the game for those trying to level up, and it would also reward players for their strategic skills even if they don't win! If you win the match, you would still get the 100 experience points as you do currently. This could be tested out on SurvivalGames before being forwarded to other games-modes like SkyWars.
As always, feel free to leave your comments towards this suggestion in the thread and I will happily reply to them and explain if anyone doesn't get the idea :)
The current method is a bit of a cheaty way to win the game, as you could just hide in the shadows until the last player remains, and finish them off to get the 100 experience points. This is hardly any kind of skill and can get annoying when you find that you are in a large battle and you kill them only to be finished off by someone who was lurking...
This new gameplay mechanism suggestion would change that, giving a certain amount of experience based on how many players you have killed during the game.
The mechanism is going to be rather simple:
1-5 kills = 5 experience points.
If you manage to get over 5 kills, you would get 10 experience for any further kills ( 6 kills+ = 10 experience points )
This would put a little extra competition into the game for those trying to level up, and it would also reward players for their strategic skills even if they don't win! If you win the match, you would still get the 100 experience points as you do currently. This could be tested out on SurvivalGames before being forwarded to other games-modes like SkyWars.
As always, feel free to leave your comments towards this suggestion in the thread and I will happily reply to them and explain if anyone doesn't get the idea :)
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