We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
Both are different in terms of Combat Mechanics obviously, but I feel like each one leans towards a different sort of player making it unique in its own way.
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