Minecraft PC IP: play.cubecraft.net

SlinkyGnu05604

Forum Expert
Jan 4, 2019
546
1,604
289
www.youtube.com
This is a 2-in-1 suggestion

I would like to see an increase in horizontal knockback dealt to players and to see the horizontal knockback being consistent every hit, instead of players stopping to take horizontal knockback after a few hits, especially if they are near the void

Here's why I would like to see the horizontal knockback increased:
- Easier to combo and void players
- Easier to separate people in 2v1s and such, but at the same time, makes team battles more intense
- Makes PvP minigames more fun in my opinion
- Makes PvP have a bit of a classic feel to it, with a modern twist (vertical knockback values will not be affected by this suggestion)

Do you think that horizontal knockback should be increased, and do you think knockback should be consistent every single hit?

What do you think of the suggestion?

Edit: The value of horizontal knockback increase shouldn't be too strong, for example a 0.5 or 1 block increase should be good enough
 
Last edited:

Salty_Shadows

Forum Expert
May 25, 2020
1,801
4,260
304
19
Underground
www.youtube.com
Pronouns
He/Him
This is a 2-in-1 suggestion

I would like to see an increase in horizontal knockback dealt to players and to see the horizontal knockback being consistent every hit, instead of players stopping to take horizontal knockback after a few hits, especially if they are near the void

Here's why I would like to see the horizontal knockback increased:
- Easier to combo and void players
- Easier to separate people in 2v1s and such, but at the same time, makes team battles more intense
- Makes PvP minigames more fun in my opinion
- Makes PvP have a bit of a classic feel to it, with a modern twist (vertical knockback values will not be affected by this suggestion)

Do you think that horizontal knockback should be increased, and do you think knockback should be consistent every single hit?

What do you think of the suggestion?
We got netherite armour incoming so Kb wont matter 😂
 

SlinkyGnu05604

Forum Expert
Jan 4, 2019
546
1,604
289
www.youtube.com
i think the knockback is fine how it is, and i dont want to get used to a new kb. increasing the horizontal kb would mean people can just hold sprint while comboing and dont need to adjust their distance, making comboing too easy
The idea is to not make the horizontal knockback value too strong, maybe by 0.5 or 1 block. To create distancing during combat and not hit them away from your hit range. Sprinting at them when you are comboing them can bring you too close to the enemy and break your combo
 
Members Online

Team online

Latest posts

Latest profile posts

UncleSpect wrote on Verbramdt's profile.
Hi Bram! Welcome back! I missed you bro 🥹
UncleSpect wrote on Frontlane's profile.
🤍
throwing my mouse hard enough on the wall for a grand total of 7 times as a result of gamer rage somehow fixed the liftoff distance issues

also don't worry about me it's not that deep it's just anger issues and being the usual failure at everything including the simplest video games
JellyFish01 wrote on Fesa's profile.
You said "I SEE YOUR NAME ALL OVER REPORTS" You literally scream in my face. Yall want me to not report such bugs? I know that the bug is fixed
You don't have to reply with a longer message.
Xi1m wrote on Verbramdt's profile.
OH MY GOD YOURE BAACK
Top Bottom