Shouldn't the attack packets and position packets be synchronised under the same delay and look completely legit?
Agreed, last time I played on the map Beach in Skywars against someone with lagg. However, I flew like Jesus in the air for like 20 seconds, due to lagg.Shouldn't the attack packets and position packets be synchronised under the same delay and look completely legit?
I believe that would be different. You may of had a loss of sending position packets so you took a lot of hits all at once then go flying because you took a lot of knock at once.Agreed, last time I played on the map Beach in Skywars against someone with lagg. However, I flew like Jesus in the air for like 20 seconds, due to lagg.
Agreed, last time I played on the map Beach in Skywars against someone with lagg. However, I flew like Jesus in the air for like 20 seconds, due to lagg.