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DaGreenerCreeper

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Dec 30, 2016
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Now we all know the "Get Most Kills" minigame. You pick a kit, and then you fight to the death, with the top 3 killers remaining victorious. Now the only issue is, that, well, it can take 1 hit to get a kill, whereas someone else does all the dirty work. If you're fighting another player, and then someone completely different comes in and gets your kill, then that's just useless. If that happened with every player you fought, you'd be better off just running to a corner and going afk.

Therefore, I propose the idea that a "kill" is registered as the person who deals the most damage leading up to the death. If it's exactly the same between 2 players, give them both a "kill". It's that simple, and then there will be no more cleaners to get your opponent and you afterwards.
 
D

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No. You didn’t kill the player, and you can always do the same too, kill players when they’ve 1hp
 

SpankMeSanta

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Nov 12, 2016
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Minerware isn't a pvp game, it would be a shame for non-pvpers to lose out on the top 3 just because they don't practise pvp a lot, so I think they should be able to clean to get points to win.
Also the title of the boss game isn't "be the best pvper" its "get the most kills". There are other ways to get kills (tnt, lava, cleaning) other than just fighting everyone with a sword no cleans allowed
 

SpringWarz 🌸

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Hello, I think that would be a good idea. Please, ask to the staff if they can add this feature.
Hello, please do not post on threads that haven't been posted on for over 2 weeks.

No necroposting on threads that have been inactive for over 2 weeks. Does not apply to news posts, games, or introduction threads.
Feel free to read the rules here: https://www.cubecraft.net/threads/official-rules.134453/
Also feel free to start a conversation if you've got anymore questions (:

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