Simple suggestion, add an ability in EggWars that makes loot gainable. Same as the blocks one but with loot, would make games more fun!
Yea maybe like level 1 of "Human Generator" (thats the name I am giving it) could beSimple suggestion, add an ability in EggWars that makes loot gainable. Same as the blocks one but with loot, would make games more fun!
I think you don't get it...I guess it could be implemented, but only if it gives you their general supplies like steak, carrots, golden apples, blocks, arrows, etc. & a couple. I definitely don't want this to drop any tokens, as it makes rushing mid kind of unimportant, and if you kill a neighbor that has diamonds spare in their inventory without an active gen. This could eliminate the need for teams to go to mid quite quickly, and allow for an easier ticket to camping.
In all honesty, I don't really want this in eggwars. It's one of those abilities that is really situational, or could really mess with the games balance.
What was there not to understand?I think you don't get it...
If you kill somebody there's a chance to get their loot, same as when you break a block.
It would be an ability and you have to upgrade it to have better chances of getting the loot.
It wouldn't increase camping or stop people from rushing mid...What was there not to understand?
I'm aware of the conditions for this ability mentioned above.
Directly, no. Completely right about that.It wouldn't increase camping or stop people from rushing mid...