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EggWars cooldown on respawn?

Discussion in 'Suggestions' started by Gohanx13, Dec 5, 2015.

  1. Gohanx13

    Gohanx13 Member

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    I was playing EggWars early and LOST because I had a team of four people hitting me when I couldn't hit them due to a cooldown in PVP who broke my helmet and killed with their FISTS because I couldn't hit them...... This has happened so much. It's stupid that a cooldown exists in the first place..
     
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  2. Gohanx13

    Gohanx13 Member

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    To Note: Remove the cooldown on respawn and/or add a 15 second delay for respawns
     
  3. Snap

    Snap Mod Staff Member Moderator

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    Agreed, but I reckon a 5-second respawn delay would be better than 15 seconds, as 15 seconds would just slow down the game too much.
     
  4. xMegaCaviax

    xMegaCaviax Member

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    Isn't it that they made the cooldown for 10 seconds for ont getting spawnkilled everytime? Because 5 seconds in IMO short and I like the 10 seconds cooldown.
     
  5. Gohanx13

    Gohanx13 Member

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    The spawn killing is true but is spawn killing really a problem? If someone is on your island they're more likely to break your egg than kill you a ton
     
  6. xMegaCaviax

    xMegaCaviax Member

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    Euhm... Yes! :p
     
  7. Gohanx13

    Gohanx13 Member

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    How so? I'm positive people would rather break eggs then spawn kill.......
     
  8. xMegaCaviax

    xMegaCaviax Member

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    If you break the egg you can't spawnkill anymore.
     
  9. Gohanx13

    Gohanx13 Member

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    That's what I'm saying. Unless someone's just spawn killing for fun(in which they'd probably die from someone sneaking up on them) no one would survive the egg would break and no one would respawn. Which makes it less likely people will spawnkill
     
  10. Super_ryan94

    Super_ryan94 Member

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    If you spawn fast they can't break your egg if you play good.
     
  11. iKick

    iKick Member

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    Cooldown of 5 seconds +1
     
  12. de_Romeo26

    de_Romeo26 Member

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    What I would do is as following: keep the delay in being able to be hit, but also have a delay in being able to hit. It would make it more fair, because you can't take damage, but you can't inflict damage either.