Hey, as we know, the new CTF Blockwars game has come out on bedrock and it has been my favourite game on the network, to the point i am currently top 10 for wins. HOwever there are alot of improvements I would like to suggest for the game to make it more enjoyable aswell as less buggy and point out all the problems.
1. Play again compass - The compass does not work when you are in a party with anyone, It comes up with an error message telling you that the party is too large, meaning you need to cycle through the lobby to start another game, this causes multitides of bugs and slows down the overall play entirely, especially because this mode is a very squads oriented gamemode.
2. Teleport crashes - They happen randomly to everyone when queuing for games which i can only theorise to be due to the amount of teleporting you do due to the broken play again compass, this is very annoying to keep relogging and joining back to a party.
3. Spawn protection - While spawn protection is good it should be fixed so when a player hits you the protection wears off, the amount of times i have died because of a player killing me because i cannot hit them is fustrating, this feature has been coded into eggwars and should be the same for this gamemode aswell.
4. Wall problems - I have come across a bug twice where the wall does not despawn when the game starts
5. Flag problems - If someone captures the flag and the enemy team returns it, the flag entitiy is still present and stays for a good 5-10 seconds making it difficult to know whether it has been returned, when someone dies with the flag or someone returns the flag after someone died with it, it rarely ever puts it in the chat and is very temporamental, you also cannot see any flag activity while you are dead and waiting to respawn which would be very useful to know. It is also extremely difficult to PVP with someone due to the flag entity as it gets in the way and can cause more fustration while capturing a flag or next to one that has just been returned.
6. Speedbridging problems - Speedbridging and placing blocks can be quite buggy, as they seem to sometimes disapear like next to the half slabs on Castle or in the very middle of Positive, those are the only 2 examples i know of though, you are also able to team grief, if you prepare a speedbridge against the wall your team can keep mining the block underneath you and at times it can allow the block to break and the player falls in the void. Ghostbridging is also a common problem and can be annoying as you use your blocks while placing blocks.
7. Item problems - I have also experienced bugs where iron ingots have just disappeared while crafting which is why i do not make use of resources
8. Mobs spawning - Please fix the maps so mobs cannot spawn, there is a creeper and skeleton that spawns in the castle map and can really interfere with the game
9. The stats screen - The stats screen keeps track of alot of stats however there are some stats i feel are alot more important rthat have been kept out, for example "Flags captured", "MVPs earned". Adding these would be alot more useful than, "blocks placed" and "blocks walked".
10. Heal when you return a flag - I think it would be nice if you are able to heal to full health once you return a flag to your base, it would be nice and convenient.
Apart from these, this game is really fun and a great idea, it is a very team based game and i really enjoy that focus on it, please make sure to keep that focus on it being team based when adding the kits and modes. There is also a prominent speedrunning community which would benefit from all these changes.
Thank you for reading :)
1. Play again compass - The compass does not work when you are in a party with anyone, It comes up with an error message telling you that the party is too large, meaning you need to cycle through the lobby to start another game, this causes multitides of bugs and slows down the overall play entirely, especially because this mode is a very squads oriented gamemode.
2. Teleport crashes - They happen randomly to everyone when queuing for games which i can only theorise to be due to the amount of teleporting you do due to the broken play again compass, this is very annoying to keep relogging and joining back to a party.
3. Spawn protection - While spawn protection is good it should be fixed so when a player hits you the protection wears off, the amount of times i have died because of a player killing me because i cannot hit them is fustrating, this feature has been coded into eggwars and should be the same for this gamemode aswell.
4. Wall problems - I have come across a bug twice where the wall does not despawn when the game starts
5. Flag problems - If someone captures the flag and the enemy team returns it, the flag entitiy is still present and stays for a good 5-10 seconds making it difficult to know whether it has been returned, when someone dies with the flag or someone returns the flag after someone died with it, it rarely ever puts it in the chat and is very temporamental, you also cannot see any flag activity while you are dead and waiting to respawn which would be very useful to know. It is also extremely difficult to PVP with someone due to the flag entity as it gets in the way and can cause more fustration while capturing a flag or next to one that has just been returned.
6. Speedbridging problems - Speedbridging and placing blocks can be quite buggy, as they seem to sometimes disapear like next to the half slabs on Castle or in the very middle of Positive, those are the only 2 examples i know of though, you are also able to team grief, if you prepare a speedbridge against the wall your team can keep mining the block underneath you and at times it can allow the block to break and the player falls in the void. Ghostbridging is also a common problem and can be annoying as you use your blocks while placing blocks.
7. Item problems - I have also experienced bugs where iron ingots have just disappeared while crafting which is why i do not make use of resources
8. Mobs spawning - Please fix the maps so mobs cannot spawn, there is a creeper and skeleton that spawns in the castle map and can really interfere with the game
9. The stats screen - The stats screen keeps track of alot of stats however there are some stats i feel are alot more important rthat have been kept out, for example "Flags captured", "MVPs earned". Adding these would be alot more useful than, "blocks placed" and "blocks walked".
10. Heal when you return a flag - I think it would be nice if you are able to heal to full health once you return a flag to your base, it would be nice and convenient.
Apart from these, this game is really fun and a great idea, it is a very team based game and i really enjoy that focus on it, please make sure to keep that focus on it being team based when adding the kits and modes. There is also a prominent speedrunning community which would benefit from all these changes.
Thank you for reading :)