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Block Wars Credit Gain is too fast

Discussion in 'Suggestions' started by Eonichope, Jan 8, 2016.

  1. Eonichope

    Eonichope Member

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    I've played a few other cubecraft games on an old account a while ago (and a few on my friends recently), and most of them have a slow-ish credit gain.
    However, I have played blockwars a lot since the merge occurred, and I was able to afford the ninja in a really short time.
    In four hours of block wars (spread out through the week, of course), I have managed to gain 1000 credits while maintaining an average kills-per-hour ratio.
    That seems very quick compared to the other games (and the old bw, of course), and I really would like to bring this up.



    On a side note, is the summoner going to eventually be added in (possibly buffed)?
     
  2. CattyCat

    CattyCat Member

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    How many credits do you usually get per game? On The Chunk, it's 1 for a kill, 5 for a flag cap, 3 for a win, and I think 1 for a core,
     
  3. CARDAN16

    CARDAN16 Mod Staff Member Moderator

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    On cube at this time it is two points per kill and three for a cap. The game just came out they are still going to make changes so keep in mind these numbers might change. I think the points are fine the way they are but I can see where you are coming at with this. So it may be an idea to nerf but we shall just see as time goes on.

    And about the summoner kit. You will just have to wait and see ;P.