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benjamin9794

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Nov 20, 2020
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www.illagercaptain.ml
I'm an add-on developer, and I'm curious how you made the gravestones. I understand that they are player entities with custom models, but what I am unsure about is how the hitbox works. The hitbox acts as a solid block, and is not a full block (so it can't be barriers) and I don't know how they would change the hitbox type (as in normal or Shulker) of a specific entity without making a new type.
 
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