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Fesa

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Oct 17, 2016
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@Fesa also srry idk how to quote with this new setups but um how is eggwars kits broken imo it’s good bcs it makes it more balanced to the modes.
Do you even play the game?
How can you possibly think that starting with 3 gaps is positive or that having a kit that gives enough food for a short game is not broken.
Yes that is the point, it balances the kits so it’s fair to everyone, or so the kit you spent currency on isn’t useless.
Very much no, it's far from balanced. Being able to gap three times in the first 2min of a game is in no possible way balanced at all... two gaps was much already.
Same changes where great and did balance the kits. But some straight up broke the game, I'm mostly talking about Eggwars.
It's really painful to see suggestion made by players that hardly play the game get used and calling it we listened to the community...
 

wxzzrd

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May 30, 2020
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Do you even play the game?
How can you possibly think that starting with 3 gaps is positive or that having a kit that gives enough food for a short game is not broken.

Very much no, it's far from balanced. Being able to gap three times in the first 2min of a game is in no possible way balanced at all... two gaps was much already.
Same changes where great and did balance the kits. But some straight up broke the game, I'm mostly talking about Eggwars.
It's really painful to see suggestion made by players that hardly play the game get used and calling it we listened to the community...
Have you ever heard of Minecraft bedrock edition?
 

wxzzrd

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May 30, 2020
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Fesa was clearly talking about Java, so why would you go against him about something on bedrock, I'm sorry but that makes no sense.
I wasn’t completely aware about that and I also wasn’t aware that it was the healer kit which doesn’t exist on bedrock I would be fine if maybe he didn’t say “have you ever played eggwars” that’s very rude
 

xHappyMood

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Apr 10, 2020
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I wasn’t completely aware about that and I also wasn’t aware that it was the healer kit which doesn’t exist on bedrock I would be fine if maybe he didn’t say “have you ever played eggwars” that’s very rude
He didn't say that though. He said have you ever played the game, which was referring to Java eggwars, and from what you're saying I conclude that you haven't played Java eggwars so he was completely right.
 

wxzzrd

Dedicated Member
May 30, 2020
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He didn't say that though. He said have you ever played the game, which was referring to Java eggwars, and from what you're saying I conclude that you haven't played Java eggwars so he was completely right.
Okay Jesus I just had a simple question and he made it like I attacked him or something
 

wxzzrd

Dedicated Member
May 30, 2020
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I do agree that he could have been a little... more kind. But still, he didn't make it like you attacked him, he just told you his opinion in a rather harsh way.
Yeah sorry I just didn’t think he should have been harsh because I thought I had done nothing wrong but I guess I did 😔
 

vkonmcpro

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Nov 26, 2020
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Hey CubeCrafters!

More than a month ago, we posted a thread about changes to our Armoury system - you’ll know of it as the automatic kit selection system where you’re able to view the kit contents.

We wanted to scale the items with changes with the voting type so that kits do not become too overpowered or underpowered - we want to give everyone a chance to win, but ensure you’re also getting your worth with the points you spend! So, we've done exactly that - read on to see what we've done this update!


🧰 Kit Changes with Votes

The example that we referred to in the community feedback thread was the Iron Golem kit in SkyWars - in normal, it was completely fine and balanced. However, in basic, where iron armour was not able to be obtained, it was extremely overpowered. On the other side, in overpowered, it was severely underpowered - iron armour against protection-enchanted diamond armour is quite bad, and everyone would try and find a replacement for it relatively quickly.

As a result, we’ve made changes to the kits as it says in this Notion board.

We made a few changes to kits as you suggested in this thread, however a lot of them called for kit balancing, which we’re reserving for a future update for the gamemodes.

With these kit changes, it calls for a menu redesign!


📜 Menu changes

This menu will now show you the changing kit contents with the chest type - it should be fairly intuitive to know what chest type is what, however we're working on making this a lot more clearer for you all.


Stare at it too long and you might become the kit itself... 🥴
We’ve also made edits to the kit selection menu; it will tell you if the kit changes upon a change in chest type, so you know what you’re getting!

View attachment 181283
Now you're able to be a noobly... but in overpowered!

🗡 Armoury joins Bedrock!

Awesome news Bedrock players! Ever forget to choose a kit? Not a problem, our Armoury system joins the Bedrock network!

Whatever kit you have last chosen, you will have it for the next round, the round after... until you choose another kit! As well as this, you've also got the kit scaling with the change in chest type! Check it out!

View attachment 181284
The descriptions for the kits have been updated as well so that they're more accurate!

This has been implemented in SkyWars, Survival Games & EggWars, as the chest types changes a lot of its loot tables and so it's appropriate to change the kit.


I chose the builder kit last round, and it's automatically chosen this round! 🎉


Hope you all enjoyed this update - your feedback was super important to let this happen! Have fun, and stay safe 💙
Wonderful :D!
 
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