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  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
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Deleted member 100818

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Which post did you quote?
This one "And by adding this people would give a dislike and they just go away, without giving their opinion on the post they don't like." And he is right. This may be the opposite of liking but it has the same goal, rating. Anyone could do exactly the same with likes, just liking it and go away. Just because liking sounds better doesn't mean the effects are either. If you're able to like why can't you dislike? Every argument you have given so far can be countered in the same way, likes and dislikes are too similar. It's just because people think liking is so much better because it's "positive" and we want to be a happy and positive community. What they apparently don't get is that disliking could help even more than liking.
 

Commissioned

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This server wouldn't exist if we were all about positivity. The players would soon start leaving if everybody just said "Oh, that's great, thanks!" to everything on the server.
 
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