Minecraft PC IP: play.cubecraft.net

Marcenator

Member
May 19, 2025
7
12
9
18
Problem:
-Inconsistent kb
-Insane hit reg
-high ping shouldn't be balanced or an advantage
-Some players abuse high ping to avoid bans because high ping is free legitimate hacks on cc
-Impossible to combo as a low ping player
-almost no lagbacks
-There are regions for a reason

Solution:
-Nerf high ping to the ground
-Kick people whose ping spikes up and down by alot
-Make kb register instantly once the lower ping player hits
-Lagbacks once the player has sus movement or ping spikes up
-Cancel hit registration if it seems impossible for the low ping player to get hit
-Cancel stuff (like: block placement, movement, projectiles)
-Less lag compensation
-Update sentinal

If a 2000ms player plays against a 20 ms player, the 2000ms player will mostly win which is absurd.
There's a reason why only 100+ms players get hackusated
 

SlinkyGnu05604

Forum Expert
Jan 4, 2019
749
3,382
384
www.youtube.com
Problem:
-Inconsistent kb
-Insane hit reg
-high ping shouldn't be balanced or an advantage
-Some players abuse high ping to avoid bans because high ping is free legitimate hacks on cc
-Impossible to combo as a low ping player
-almost no lagbacks
-There are regions for a reason

Solution:
-Nerf high ping to the ground
-Kick people whose ping spikes up and down by alot
-Make kb register instantly once the lower ping player hits
-Lagbacks once the player has sus movement or ping spikes up
-Cancel hit registration if it seems impossible for the low ping player to get hit
-Cancel stuff (like: block placement, movement, projectiles)
-Less lag compensation
-Update sentinal

If a 2000ms player plays against a 20 ms player, the 2000ms player will mostly win which is absurd.
There's a reason why only 100+ms players get hackusated
I agree with nerfing them but not to the point of kicking them or cancelling their hit reg. When I have 100 ping, heck even 200, I still take normal knockback. But when I fight someone who has 100 or 200 ping for example, they cannot move! How's that fair?
 

FakeOP

Well-Known Member
May 17, 2019
44
48
94
21
I agree with nerfing them but not to the point of kicking them or cancelling their hit reg. When I have 100 ping, heck even 200, I still take normal knockback. But when I fight someone who has 100 or 200 ping for example, they cannot move! How's that fair?
I mean if they get like 300+ ms for a whole game, shouldn't they get kicked ? I mean how is it possible to even play on this ping , im on java btw so i dont know alot about bedrock version
 
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