Minecraft PC IP: play.cubecraft.net

Do you like the ban of drag/double click?


  • Total voters
    38

TC XD

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Jan 18, 2022
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Most of the pro CC players are NOT happy about this new rule. I am also not happy about it, and i really want to know how many people agree or disagree with this ban!
Professional players are a minority on CubeCraft. The ban is supposed to make the game more fun and enjoyable for the majority of players which are casuals by the way. So either suck it up or move to another server. We could use less people like you hurting the casual players of this lovely community!
 

SlinkyGnu05604

Forum Expert
Jan 4, 2019
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I'm a pro CubeCrafter and I agree with the rule change. In fact, I and many others pushed for it to be banned again because drag and double clicking is an unfair advantage. The server was a lot of fun before drag and double clicking became allowed in the server. Games were much more strategic before it happened which was exciting.

When the ban on drag and double clicking was removed, things took a turn for the worse. Games became much more stressful because those "pros" were playing like there's money on the line. You could be destroying someone in a fight only for them to suddenly have high ground or if you were fighting them near the void, they are impossible to void which a normal player can't pull off. I hated every moment this happened, since they have an unfair advantage over us. They were not supposed to survive.

We shouldn't be normalizing high cps gameplay in PvP. This change was made to fix the damage done to the server by those "pros" and to make games fair again. Remember, casuals make up most of the server. People who drag and double click ruin the experience for everyone the same way as a blatant cheater would. These "pros" make a small portion of the player base while casuals make up the majority.

Let's not forget that Bedrock is accessible on consoles and mobile too. There's no way they can do these clicking methods since they may not have access to mouse and even if they do, it takes a long time to learn it and it won't be worth it. People should not be forced to adapt to players who double or drag, it should be the other way round. People should not have to rely on double or drag clicking.

Last but not least, this change won't be reversed. Everyone who drag or double click need to adapt and play fairly.

That's all I have to say.
 

TC XD

Well-Known Member
Jan 18, 2022
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I'm a pro CubeCrafter and I agree with the rule change. In fact, I and many others pushed for it to be banned again because drag and double clicking is an unfair advantage. The server was a lot of fun before drag and double clicking became allowed in the server. Games were much more strategic before it happened which was exciting.

When the ban on drag and double clicking was removed, things took a turn for the worse. Games became much more stressful because those "pros" were playing like there's money on the line. You could be destroying someone in a fight only for them to suddenly have high ground or if you were fighting them near the void, they are impossible to void which a normal player can't pull off. I hated every moment this happened, since they have an unfair advantage over us. They were not supposed to survive.

We shouldn't be normalizing high cps gameplay in PvP. This change was made to fix the damage done to the server by those "pros" and to make games fair again. Remember, casuals make up most of the server. People who drag and double click ruin the experience for everyone the same way as a blatant cheater would. These "pros" make a small portion of the player base while casuals make up the majority.

Let's not forget that Bedrock is accessible on consoles and mobile too. There's no way they can do these clicking methods since they may not have access to mouse and even if they do, it takes a long time to learn it and it won't be worth it. People should not be forced to adapt to players who double or drag, it should be the other way round. People should not have to rely on double or drag clicking.

Last but not least, this change won't be reversed. Everyone who drag or double click need to adapt and play fairly.

That's all I have to say.
Perfectly said ❤️
 

Itzlony1

Novice Member
Jul 13, 2025
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I'm a pro CubeCrafter and I agree with the rule change. In fact, I and many others pushed for it to be banned again because drag and double clicking is an unfair advantage. The server was a lot of fun before drag and double clicking became allowed in the server. Games were much more strategic before it happened which was exciting.

When the ban on drag and double clicking was removed, things took a turn for the worse. Games became much more stressful because those "pros" were playing like there's money on the line. You could be destroying someone in a fight only for them to suddenly have high ground or if you were fighting them near the void, they are impossible to void which a normal player can't pull off. I hated every moment this happened, since they have an unfair advantage over us. They were not supposed to survive.

We shouldn't be normalizing high cps gameplay in PvP. This change was made to fix the damage done to the server by those "pros" and to make games fair again. Remember, casuals make up most of the server. People who drag and double click ruin the experience for everyone the same way as a blatant cheater would. These "pros" make a small portion of the player base while casuals make up the majority.

Let's not forget that Bedrock is accessible on consoles and mobile too. There's no way they can do these clicking methods since they may not have access to mouse and even if they do, it takes a long time to learn it and it won't be worth it. People should not be forced to adapt to players who double or drag, it should be the other way round. People should not have to rely on double or drag clicking.

Last but not least, this change won't be reversed. Everyone who drag or double click need to adapt and play fairly.

That's all I have to say.
Agree with that 💖
 
Jan 21, 2024
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Stroopwafel
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Most of the pro CC players are NOT happy about this new rule. I am also not happy about it, and i really want to know how many people agree or disagree with this ban!
Worst thing ever
Professional players are a minority on CubeCraft. The ban is supposed to make the game more fun and enjoyable for the majority of players which are casuals by the way. So either suck it up or move to another server. We could use less people like you hurting the casual players of this lovely community!
But they spend most money on here
I'm a pro CubeCrafter and I agree with the rule change. In fact, I and many others pushed for it to be banned again because drag and double clicking is an unfair advantage. The server was a lot of fun before drag and double clicking became allowed in the server. Games were much more strategic before it happened which was exciting.

When the ban on drag and double clicking was removed, things took a turn for the worse. Games became much more stressful because those "pros" were playing like there's money on the line. You could be destroying someone in a fight only for them to suddenly have high ground or if you were fighting them near the void, they are impossible to void which a normal player can't pull off. I hated every moment this happened, since they have an unfair advantage over us. They were not supposed to survive.

We shouldn't be normalizing high cps gameplay in PvP. This change was made to fix the damage done to the server by those "pros" and to make games fair again. Remember, casuals make up most of the server. People who drag and double click ruin the experience for everyone the same way as a blatant cheater would. These "pros" make a small portion of the player base while casuals make up the majority.

Let's not forget that Bedrock is accessible on consoles and mobile too. There's no way they can do these clicking methods since they may not have access to mouse and even if they do, it takes a long time to learn it and it won't be worth it. People should not be forced to adapt to players who double or drag, it should be the other way round. People should not have to rely on double or drag clicking.

Last but not least, this change won't be reversed. Everyone who drag or double click need to adapt and play fairly.

That's all I have to say.
How then did @RelatedNoobs their post get so many agrees etc. And its rlly hard without tape
 
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