OP Tactician (Regular variant can be implemented)
Kit:
-Full Diamond Armour [Protection 3, Unbreaking 2]
-Diamond Sword [Sharpness 2, Unbreaking 2]
-Iron Pickaxe [Efficiency 3]
-Bow [Power 2, Punch 1]
-16 Arrows [In offhand]
-32 Stone
-16 Cobwebs
-Water Bucket
-8 Cooked Beef
-3 Golden Apples
-4 Pearls [A pearl cool-down would be ideal for punishing gameplay]
A few mechanical tips we found while testing:
Cobwebs can be broken with water. However, placing the water adjacent to the cobweb will break it faster – instead of water logging it instead.
Arrows should be placed in the offhand to indicate when you’re out of arrows.
If you manage to force your opponent into a two-block-high cobweb, water cannot be used to escape. Instead, they are most likely to use a pearl.
Discord - ohlookitsbobo#3466
[Top Player in Oceania on PC]
Here’s a short trailer my friend and I made to showcase the concept –
Kit:
-Full Diamond Armour [Protection 3, Unbreaking 2]
-Diamond Sword [Sharpness 2, Unbreaking 2]
-Iron Pickaxe [Efficiency 3]
-Bow [Power 2, Punch 1]
-16 Arrows [In offhand]
-32 Stone
-16 Cobwebs
-Water Bucket
-8 Cooked Beef
-3 Golden Apples
-4 Pearls [A pearl cool-down would be ideal for punishing gameplay]
A few mechanical tips we found while testing:
Cobwebs can be broken with water. However, placing the water adjacent to the cobweb will break it faster – instead of water logging it instead.
Arrows should be placed in the offhand to indicate when you’re out of arrows.
If you manage to force your opponent into a two-block-high cobweb, water cannot be used to escape. Instead, they are most likely to use a pearl.
Discord - ohlookitsbobo#3466
[Top Player in Oceania on PC]
Here’s a short trailer my friend and I made to showcase the concept –
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