D
Deleted member 269142
Guest
If anyone has seen my last thread posts *from the very salty me from a long horrible weekend* sry bout that, I was tired and had a very long weekend. (And very horrible except for when I was on MC.)
But I'm not here to say that:p I wanted to explain my new game concept.
It would be called "War-Zone Champions." Or something similar.
There is 3 phases: 1. UHC-type mining and gearing up
2. Capture the Flag
3. PvP
The first phase is mining and gearing up on your island. There are borders so nobody can PvP for 10 minutes or so.
The second phase is CTF. You get a flag and there will be small non-pvp safe spots throughout the map. The flag is in a 3x3 block area that your team cannot enter and cannot harm any opponents inside it. If your flag is brought to another team's beacon, your team automatically dies and they score 10 points. Every kill for your team is worth 2 points. Whichever team is alive last gains 20 points, plus all other points earned.
The third phase brings everyone into an arena where if you die, you don't respawn. You will be brought into it with your inventory from the previous 2 phases. The last team standing gains 20 points. The team with the most points wins. It has a length of around 1 hour, making it a fun game of strategy and smart PvP.
Comment your opinion on this below; I'd like to hear it!
But I'm not here to say that:p I wanted to explain my new game concept.
It would be called "War-Zone Champions." Or something similar.
There is 3 phases: 1. UHC-type mining and gearing up
2. Capture the Flag
3. PvP
The first phase is mining and gearing up on your island. There are borders so nobody can PvP for 10 minutes or so.
The second phase is CTF. You get a flag and there will be small non-pvp safe spots throughout the map. The flag is in a 3x3 block area that your team cannot enter and cannot harm any opponents inside it. If your flag is brought to another team's beacon, your team automatically dies and they score 10 points. Every kill for your team is worth 2 points. Whichever team is alive last gains 20 points, plus all other points earned.
The third phase brings everyone into an arena where if you die, you don't respawn. You will be brought into it with your inventory from the previous 2 phases. The last team standing gains 20 points. The team with the most points wins. It has a length of around 1 hour, making it a fun game of strategy and smart PvP.
Comment your opinion on this below; I'd like to hear it!

