Life saver: Allows for a double jump, but whenever used the player will get weakness 2 for 15 seconds. The double jump has a cooldown of 5 minutes.
Second wind: Whenever you kill someone you get regen 1 for 10 seconds.
Double death: Whenever you die twice in a row withouth getting a kill you get -5 hearts but you also get strenght for that life. Restarts when you die with the strenght.
Defender:Whenever on your island you get slowness 2 and resistance one. Wears off if you go to another island or middle.
Bargainer(made a deal with death) Items cost 4 times more, but you don't lose them on death. Can only have items that were bought by themselves, cannot use items that teamates share. Tweak the price if to costy or too cheap.
Second wind: Whenever you kill someone you get regen 1 for 10 seconds.
Double death: Whenever you die twice in a row withouth getting a kill you get -5 hearts but you also get strenght for that life. Restarts when you die with the strenght.
Defender:Whenever on your island you get slowness 2 and resistance one. Wears off if you go to another island or middle.
Bargainer(made a deal with death) Items cost 4 times more, but you don't lose them on death. Can only have items that were bought by themselves, cannot use items that teamates share. Tweak the price if to costy or too cheap.