Minecraft PC IP: play.cubecraft.net

Iamomarv

Member
Jan 11, 2026
9
7
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Palestine
Hello everyone, ✉️
I am writing this suggestion to help improve our gaming experience and ensure absolute fairness for all players. Recently, I have been encountering a large number of hackers while playing SkyWars on Bedrock Edition, which heavily impacts the fun of the game. 🎮❌
My proposal is to introduce a Match Replay System. This feature has proven to be incredibly popular and successful, which is why it was officially added to Minecraft Java Edition. 🏆
🌟 Why is this feature crucial for Bedrock?
• Effortless Cheater Tracking: It will make catching and reporting cheaters much easier and more accurate. 🔍
• Save Storage & Performance: Players won't need to constantly run recording software in the background, which can cause lag. 💾
• No More Post-Match Regret: It completely eliminates that frustrating feeling of thinking, "I should have started recording!" after losing to a hacker. 🤦‍♂️
• Willing to Pay: This feature is so essential for community health that I would be completely willing to pay for it as a premium feature or add-on if necessary. 💰
I truly hope the community and the development team see the practical value in this idea. It is a vital step toward creating a cheat-free, fair, and competitive environment for everyone. ⚖️✨
Best regards. 👋
 

JCBlueHornet

Novice Member
Oct 24, 2025
93
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Hello everyone, ✉️
I am writing this suggestion to help improve our gaming experience and ensure absolute fairness for all players. Recently, I have been encountering a large number of hackers while playing SkyWars on Bedrock Edition, which heavily impacts the fun of the game. 🎮❌
My proposal is to introduce a Match Replay System. This feature has proven to be incredibly popular and successful, which is why it was officially added to Minecraft Java Edition. 🏆
🌟 Why is this feature crucial for Bedrock?
• Effortless Cheater Tracking: It will make catching and reporting cheaters much easier and more accurate. 🔍
• Save Storage & Performance: Players won't need to constantly run recording software in the background, which can cause lag. 💾
• No More Post-Match Regret: It completely eliminates that frustrating feeling of thinking, "I should have started recording!" after losing to a hacker. 🤦‍♂️
• Willing to Pay: This feature is so essential for community health that I would be completely willing to pay for it as a premium feature or add-on if necessary. 💰
I truly hope the community and the development team see the practical value in this idea. It is a vital step toward creating a cheat-free, fair, and competitive environment for everyone. ⚖️✨
Best regards. 👋
Idk much about the system, but having every match recorded would probably cause a lot of Lag. I dont think this was ever an issue for the hive as i have never experienced lag on it, but cubecraft is always lagging and i imagine this system would make it even worse
 

Wqsknijper

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Mar 12, 2016
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If it wouldn't cost a lot of storage to save ~20k players movements 24/7, I think they might have already made this. I believe I've read a staff member's post about this saying it was mentioned internally already, but that storage is the biggest issue. I would like a replay system, both for rule breakers and for my own matches, but I don't think this is currently doable.
 

SlinkyGnu05604

Forum Expert
Jan 4, 2019
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I don't think this feature is necessary anymore because actual replay mod for Bedrock is now in some Bedrock clients and even more clients will soon have it. Examples of clients that have replay mod are flarial client and blueberry client, but both of those clients locked it behind a temporary paywall as the feature or client are in development.
 

Fiction

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Jun 8, 2021
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I don't think this feature is necessary anymore because actual replay mod for Bedrock is now in some Bedrock clients and even more clients will soon have it. Examples of clients that have replay mod are flarial client and blueberry client, but both of those clients locked it behind a temporary paywall as the feature or client are in development.
Pay wall atm sure, but console can't have clients what would they do?
 

x pmx 1

Member
Aug 22, 2025
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Hello everyone, ✉️
I am writing this suggestion to help improve our gaming experience and ensure absolute fairness for all players. Recently, I have been encountering a large number of hackers while playing SkyWars on Bedrock Edition, which heavily impacts the fun of the game. 🎮❌
My proposal is to introduce a Match Replay System. This feature has proven to be incredibly popular and successful, which is why it was officially added to Minecraft Java Edition. 🏆
🌟 Why is this feature crucial for Bedrock?
• Effortless Cheater Tracking: It will make catching and reporting cheaters much easier and more accurate. 🔍
• Save Storage & Performance: Players won't need to constantly run recording software in the background, which can cause lag. 💾
• No More Post-Match Regret: It completely eliminates that frustrating feeling of thinking, "I should have started recording!" after losing to a hacker. 🤦‍♂️
• Willing to Pay: This feature is so essential for community health that I would be completely willing to pay for it as a premium feature or add-on if necessary. 💰
I truly hope the community and the development team see the practical value in this idea. It is a vital step toward creating a cheat-free, fair, and competitive environment for everyone. ⚖️✨
Best regards. 👋
I agree with you because this issue has a widespread negative impact. Beyond just catching cheaters, some players experience high ping and deliver hits that may seem unfair or suspicious, even when they aren't hacking. Additionally, many players have lower-end devices that can't handle running recording software without causing severe lag. A Replay System would also benefit players by saving storage space, not just serving as a tool against hackers, since poor internet connections can often make legitimate players look like they are cheating.
 
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Iamomarv

Member
Jan 11, 2026
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I agree with you because this issue has a widespread negative impact. Beyond just catching cheaters, some players experience high ping and deliver hits that may seem unfair or suspicious, even when they aren't hacking. Additionally, many players have lower-end devices that can't handle running recording software without causing severe lag. A Replay System would also benefit players by saving storage space, not just serving as a tool against hackers, since poor internet connections can often make legitimate players look like they are cheating.
I mean that cubecraft add this not a minecraft mod if u mean.
 
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Iamomarv

Member
Jan 11, 2026
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Adding a replay mod available only to Gold subscription holders would be a great addition, if not for one thing. How implement this in CubeCraft? but I'm fairly confident that it would be a very large-scale and cool innovation in my FAVORITE SERVER ❤️❤️❤️❤️❤️❤️
That's good but are u sure bcz u say yes and no in my opinion .
 

xsmistryx

Member
Apr 18, 2026
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Hello everyone, ✉️
I am writing this suggestion to help improve our gaming experience and ensure absolute fairness for all players. Recently, I have been encountering a large number of hackers while playing SkyWars on Bedrock Edition, which heavily impacts the fun of the game. 🎮❌
My proposal is to introduce a Match Replay System. This feature has proven to be incredibly popular and successful, which is why it was officially added to Minecraft Java Edition. 🏆
🌟 Why is this feature crucial for Bedrock?
• Effortless Cheater Tracking: It will make catching and reporting cheaters much easier and more accurate. 🔍
• Save Storage & Performance: Players won't need to constantly run recording software in the background, which can cause lag. 💾
• No More Post-Match Regret: It completely eliminates that frustrating feeling of thinking, "I should have started recording!" after losing to a hacker. 🤦‍♂️
• Willing to Pay: This feature is so essential for community health that I would be completely willing to pay for it as a premium feature or add-on if necessary. 💰
I truly hope the community and the development team see the practical value in this idea. It is a vital step toward creating a cheat-free, fair, and competitive environment for everyone. ⚖️✨
Best regards. 👋
Hello, hope you guys are doing well.
I will say that replay mode wont work out really well at cubecraft because cubecraft already suffers from lag sometimes and replay mode would cause a lot of more lag. The game experience will be decreased and players with low end device would feel too annoying cuz they already have lag and ping problems also it wont be working well in every device like console and etc.
So i dont agree with the replay mode addition.

Thanks:)
 
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JCBlueHornet

Novice Member
Oct 24, 2025
93
123
34
17
Adding a replay mod available only to Gold subscription holders would be a great addition, if not for one thing. How implement this in CubeCraft? but I'm fairly confident that it would be a very large-scale and cool innovation in my FAVORITE SERVER ❤️❤️❤️❤️❤️❤️
That would defeat the point of EVERYONE being able to report hackers, like 90% of the competitive community doesn't have gold. This really is a bad idea and shouldnt be implemented, its just better to have it accesible to everyone or no one at all
 
Jan 17, 2026
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Hello, hope you guys are doing well.
I will say that replay mode wont work out really well at cubecraft because cubecraft already suffers from lag sometimes and replay mode would cause a lot of more lag. The game experience will be decreased and players with low end device would feel too annoying cuz they already have lag and ping problems also it wont be working well in every device like console and etc.
So i dont agree with the replay mode addition.

Thanks:)
Use flarial + it's replay mod is so good 🤤
 

cyberknife

Member
May 20, 2025
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He/Him
Hello everyone, ✉️
I am writing this suggestion to help improve our gaming experience and ensure absolute fairness for all players. Recently, I have been encountering a large number of hackers while playing SkyWars on Bedrock Edition, which heavily impacts the fun of the game. 🎮❌
My proposal is to introduce a Match Replay System. This feature has proven to be incredibly popular and successful, which is why it was officially added to Minecraft Java Edition. 🏆
🌟 Why is this feature crucial for Bedrock?
• Effortless Cheater Tracking: It will make catching and reporting cheaters much easier and more accurate. 🔍
• Save Storage & Performance: Players won't need to constantly run recording software in the background, which can cause lag. 💾
• No More Post-Match Regret: It completely eliminates that frustrating feeling of thinking, "I should have started recording!" after losing to a hacker. 🤦‍♂️
• Willing to Pay: This feature is so essential for community health that I would be completely willing to pay for it as a premium feature or add-on if necessary. 💰
I truly hope the community and the development team see the practical value in this idea. It is a vital step toward creating a cheat-free, fair, and competitive environment for everyone. ⚖️✨
Best regards. 👋
Hey there!
After reading your creative idea and the intellectual comments from some members above, I think I am ready to deliver my opinion on this idea.
1. This idea of replay mode being added to cc has been a part of the team's discussion before, though the project was abandoned long ago and there's no confirmation nor any chances of it getting implemented anytime soon. Though the idea and purpose of adding such a feature seems completely reasonable to me, as it will resolve one of the most common problem of the community atm, the reporting system. Not only will we be able to report the players properly, we can also use our clips to prove our own legitimacy in case we ever need to. Hence, this suggestion is a straight 9/10 in my opinion.
2. As for people who say replay mode should be accessible only for the gold subscribers, I just want to say that this will beat the entire purpose of such system's implementation, as most of the competitive community doesn't have a gold pass. While we need this system to be accessible to everyone, in order to make cc more enjoyable for people who have to deal with hackers everyday.
3. As for those who are saying that cc is too laggy, and the implementation of such project might cause even more lag as the performance and fps hasn't been much consistent recently. Though I trust on the staff team here, they'll definitely think of a solution and balance everything in the suitable manner. The team is working on the bugs and other issues as much as they can, hence we should be patient and have faith that these issues will eventually be gone.

Thanks,
Cyber.
 
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