Minecraft PC IP: play.cubecraft.net

Rocks1

Well-Known Member
Apr 5, 2022
362
652
109
Bunny Town
So my idea is to just make a whole update related to fixing a ton of bugs around the server to optimize the experience, secure the playercount & free up the developers time (after the update) so other things like new games & maps can be worked on instead of bugs.
 

Younisco

Forum Professional
May 13, 2014
8,002
19,622
669
22
london
it would be better to establish a more consistent bug fixing schedule than having people work on sprints relating to bug fixes that causes some major burnout :P
 

Story

Bagel Maker
Jan 30, 2014
4,571
18,909
679
24
Glasgow
letterboxd.com
Could you elaborate on that?
He means- bugs are a consistent occurring thing, they appear when updates go out and when changes are made, so they should be addressed regularly in the form of a schedule, instead of one big update.

The big update would fail to address the reasons behind why they existed in the first place and would need to be done every few months. Developers also rarely enjoy working purely on bugs for extended periods of time, so it's better to trickle it into the workload.
 
  • Like
Reactions: Rocks1 and Younisco
Members Online

Members online

Latest posts

Latest profile posts

Centuria wrote on lentjuhhh_'s profile.
Thank you!
Nathie wrote on caraMel's profile.
pro <3 !
caraMel wrote on Magnomon's profile.
Thanks for the follow! 🧡
Looks like this is going to be my first birthday where I'm on holiday when it happens. I'm still in the UK. Won't be going back home until the 18th (we extended our stay). My birthday is on May 12. This will be a special one :)
Top Bottom