I self think this is not a good idea. Let me explain why:
By matching players with people around there skill level will make some problems. It would take ages for the games to start (without mixing in higher/lower players in teams). Some teams would end up having many skilled players while some are newbies. Why? To be able to fill up the game.
Having skill gaps are needed to be able to become better. If you lose 50% and win 50% you will not gain a lot of PvP experience or become much better. By having a skill gap you get to know how different players play and learning from them. This makes games harder and means more if you win.
By seperating players because of there platform, skill level, etc games will take longer to start. And "Skill Level" (Which would most likely be your network level) doesn't prove how good you are.
I just personaly find many flaws and issues with it.
-1
By matching players with people around there skill level will make some problems. It would take ages for the games to start (without mixing in higher/lower players in teams). Some teams would end up having many skilled players while some are newbies. Why? To be able to fill up the game.
Having skill gaps are needed to be able to become better. If you lose 50% and win 50% you will not gain a lot of PvP experience or become much better. By having a skill gap you get to know how different players play and learning from them. This makes games harder and means more if you win.
By seperating players because of there platform, skill level, etc games will take longer to start. And "Skill Level" (Which would most likely be your network level) doesn't prove how good you are.
I just personaly find many flaws and issues with it.
-1