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FoxyAsh

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Jul 5, 2018
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upload_2019-2-10_10-0-9.png


The map is about 90% complete as you can see in the image above.

I am not sure what to call it, if you have a suggestions please comment it below. I was thinking I could call it Crown because the middle island looks a lot like a crown from a lower angle.

The map is designed for:

Solo Lucky Islands

Created by: FoxyAsh.

Features:
- The map is designed to look good at night time which I think a lot of other maps seem to have not focused on.

- There are plenty of spaces for pvp variety.

- Iron blocks are plentiful below the bridges to the centre but obtaining them places the player in a vulnerable position. There are 4 diamond blocks at the top of the tree at the centre.

- I have come up with a new design for the bottom of each spawn island including colour coded woolen flags to enhance ease of navigation.

- All parts of the map are easily accessible with elytra. And from the top of the centre tree a player can easily locate other players.

I play lucky islands a lot so I have experience in what makes a map good or bad. My long term favorite has probably been Ruins but I also really like Stranded. Anyways I hope you guys like it. Let me know any suggestions you have; I would love to hear them.

But....... As the title said: I don't know how to submit it. If you know how I can, please let me know.
 

BringMeTheHorizon ♠

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Mar 29, 2017
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Before I start, I'll just say I suck at building so I don't know much if anything about what I'm saying, other than whether it's nice to pvp on or not, and how fair it is - as for valuable criticism then I suck at building a house, let alone a map.

Eh. I feel like you focused a bit too much on the aesthetic aspect than on the gameplay.

The middle map has so many bumpy roads. Where will people fight? There's literally close to no flat land.

The islands in between 2 others are somewhat helpless because they can go to mid much more easily than the one in the middle can. You literally almost built an entire bridge to them. Also that island in the middle can get attacked by 2 people from both sides, and has a massive disadvantage of being further away from the middle as the islands next to it.

The trees are nice but annoying. A player can easily camp on top of one and it feels like it can get in the way of a fight rather massively? It's hard to see that based off of a single screenshot tbh.

- Iron blocks are plentiful below the bridges to the centre but obtaining them places the player in a vulnerable position.
Or you could safe bridge.. And also, no not really, bows aren't THAT common.

I like the map though, you really are good at building. It just seems too annoying to PvP on tbh. ¯\_(ツ)_/¯

The islands seem a bit small for a lucky island map too, where will all the lucky blocks be at?

There's also too many blocks on a player's island, it looks so much like you just put random things and hoped it looked good from afar

Also there's like no hay as far as I can see
 
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FoxyAsh

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Jul 5, 2018
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Thanks for all the feedback everyone. Especially BringMeZHorizon.

I did focus on aesthetics a lot but the main focus of the map was PvP dynamics. Below should be a couple of screenshots of each of the islands closer up to help give a better idea of what they look like. There is plenty of PvP space but I can agree the bridge and the lower level of the center might need a bit of flattening. The structure of the map is very similar to all other Lucky Solo maps so as long as their structure works, mine should to.

I will look into the Designer Rank but I'm not sure if I want to make that commitment. Thanks for the suggestion Siza.

upload_2019-2-16_12-18-7.png
upload_2019-2-16_12-19-22.png
upload_2019-2-16_12-21-51.png
upload_2019-2-16_12-23-0.png
upload_2019-2-16_12-26-28.png
 

Phoah

Well-Known Member
Jul 6, 2016
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The Netherlands.
Thanks for all the feedback everyone. Especially BringMeZHorizon.

I did focus on aesthetics a lot but the main focus of the map was PvP dynamics. Below should be a couple of screenshots of each of the islands closer up to help give a better idea of what they look like. There is plenty of PvP space but I can agree the bridge and the lower level of the center might need a bit of flattening. The structure of the map is very similar to all other Lucky Solo maps so as long as their structure works, mine should to.

I will look into the Designer Rank but I'm not sure if I want to make that commitment. Thanks for the suggestion Siza.

View attachment 151085 View attachment 151087 View attachment 151088 View attachment 151089 View attachment 151090
Omgg it looks amazing brother, I like the details. You are a very good builder, this is so awsome man I don’t know what to say but your build skills I really enjoy this map! <3
 
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