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Tower Defense Suggestions

Discussion in 'Suggestions' started by Kodabeer, Oct 15, 2016.

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  1. Kodabeer

    Kodabeer Member

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    So yeah, there's not a ton of towers in tower defense, but i'd like to see some of these "possibly" implemented simply because it could either just be a basic tower or a completely game changing defense, and perhaps we could see the Guardian in the mob sending selection gui?

    ~Ender Tower~
    [​IMG]
    (THESE CAN BE CHANGED)
    Point Cost:750
    Gold Cost:1750
    Description: Can teleport one mob every 10 seconds 5 blocks backwards on the track.

    ~Witchery Tower~
    [​IMG]
    (THESE CAN BE CHANGED)
    Point Cost:1000
    Gold Cost:1500
    Description:Much like the poison tower, this tower throws potions at oncoming enemies! But this witch has a nasty trick up her sleeve, or arms, if you'd call them that... point is, she throws random potions at the enemies, so it's a bit of a gamble! Although perhaps a 1/10 thrown potions might stay longer than you would want!

    ~Reaper Tower~
    [​IMG]
    (THESE CAN BE CHANGED)
    Point Cost:1000
    Gold Cost:2000
    Description: This tower is very devastating! It will affect nearby attacking mobs with the following: Wither, Slowness, Weakness. Great for defending your castle, or even better slowing down the initial spawn of troops!
    Invulnerable mobs:Zombie, Giant, Skeleton, Wither Skeleton, Pigmen.

    ~Fishing Tower~

    [​IMG]
    (THESE CAN BE CHANGED)
    Point Cost: Free/100(Debatable)
    Gold Cost:450
    Description:This tower simply throws what it makes at the oncoming onslaught! Basically this tower collects 1 fish every 5 seconds with a maximum of 120, it targets one single mob until it is defeated then targets another, the more fish if has stored the faster it will shoot, the less it has the slower it will shoot, the dps of the fish is completely debatable but I feel like with the potential speed for this tower it should deal half of an archer tower per shot.
     

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  2. RockBob4

    RockBob4 Member

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    I really like these ideas. Maybe which tower could use a buff or isn't really needed. My favorite is the fishing tower. OI OI OI Fish Fish Fish!
     
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  3. Kodabeer

    Kodabeer Member

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    The witch tower could actually be fairly good early game, with the chance to have lingering potions that have a chance to affect any mob, it is probably one of your towers in the deadly range of 6 in a total of 1-10. The fishing tower is my favourite as well, the thought that you could have a bunch of low dps structures that can shoot insanely fast or fairly slow is definitely something that would be amazing, it would also give the witch mob a little bit more of a purpose(I still think it needs a MAJOR health boost) since it can heal all the troops in front of it that are being targeted by the fishing tower until the fishing towers run out of fish and collect and throw immediately, so therefor the witch is one of the best counters to that tower.
     
  4. Kodabeer

    Kodabeer Member

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    I did also have another suggestion but didn't include it here because I didn't think it would fit very well into the game but if you want to know what it was I can give you the description.
     
  5. Sophie

    Sophie Member

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    I like all of these, especially Ender and Fisherman :)
     
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  6. Zombiepower

    Zombiepower Member

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    I like them all and the one that i love so much is the fishing one
     
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  7. Kodabeer

    Kodabeer Member

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    There are a total of 3 other towers I did not include here, inform me if you want the details and see if they would fit. :D
     
  8. Spyro the Dragon

    Spyro the Dragon Member

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    The ender tower has a very close resemblance to an artillery tower
     
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  9. Kodabeer

    Kodabeer Member

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    Yes, I am aware of that, but I just built some models to give off the feel of the tower, there is no saying that will be the model if these get added.
     
  10. Spyro the Dragon

    Spyro the Dragon Member

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    I like the idea though we really need some new content in TD
     
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  11. Kodabeer

    Kodabeer Member

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    Yeah, TD has a lot of potential, but I don't see many suggestions for it which confuses me.
     
  12. Spyro the Dragon

    Spyro the Dragon Member

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    I actually did in another thread propose " speedy" (faster and cheaper) and "expert" modes ( tankier and more expensive) sort of like op and hardcore mode, someone else suggested better damage for tier 1 towers to
     
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  13. Kodabeer

    Kodabeer Member

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    I like the thought of different game modes actually, would add some variety to it
     
  14. POWER_RANGER

    POWER_RANGER Member

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    I really like these ideas I hope that some get added in the next tower defence update :D Ender tower seems like it would be great for giants. I like having a random chance tower like the witch as long as it doesn't buff mobs. The reaper tower also sounds very cool for dealing with blazes :D I like the idea of the fishing tower with the charge up damage but why fish? xD
     
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  15. tspacedog

    tspacedog Member

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    I like the ideas, my only complaint is that Witcher should just be a change to poison tower.
     
  16. POWER_RANGER

    POWER_RANGER Member

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    You mean replace the poison tower?
     
  17. Kodabeer

    Kodabeer Member

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    The witch tower is made to be similar but different to the poison tower, being able to have a variety of effects over just one simple poison.
     
  18. Jstt

    Jstt Member

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    What about the fisher tower, not shooting faster, but (for example) will gather 10 fish per 30seconds and it gets reset to 0 and you get +gold. While the damage speed/amount will stay the same. No increasement.
     
  19. Kodabeer

    Kodabeer Member

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    Then its practically an archer tower that gives you gold, I want it to have some variety that no other tower has at the current time.
     
  20. Trigger

    Trigger Member

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    I really like all these ideas! I hope they get added into the game soon!
     
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