Minecraft PC IP: play.cubecraft.net

emptypandora

Novice Member
Jul 21, 2023
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I think allowing the use of the tape is wrong and unfair to other players. Especially considering that we are talking about Bedrock Edition, which was originally designed to be played on mobile devices. Most players use touch screens or gamepads. They do not have access to drag-click capabilities, much less "improvements" like the tape. It turns out that someone on a PC with a mouse and tape gets 30+ CPS, and another player on a phone cannot compete at all. This breaks the balance and puts players on an unequal footing. If a person really knows how to drag click, he should be able to do it without the tape. The tape is already a mechanical boost. It makes drag click more stable. This is no longer just a "skill", it is an attempt to bypass the hardware limitation. By allowing the tape, we open the way for other controversial "improvements" non-standard modifications. where it is not skill that wins, but equipment. This is unfair and makes the game less accessible to regular players. I am against allowing the use of the tape and other external modifications. Minecraft Bedrock should remain accessible and fair for all platforms.
If someone wants to click 30+ CPS with tape, let them go to Java, where such mechanics are the norm.
And in Bedrock Edition, a balance between platforms must be maintained. The captain changed the rules, the anti-cheat allows up to 15 CPS, but in practice, players calmly click at 40-50 CPS, and the system does not react. If the limit exists, it should work stably and equally for everyone. My suggestion: to improve the anti-cheat so that it: records excess CPS (for example, over 20), reacts equally to any clicking techniques, automatically kicks or punishes violators. Then there will be no need to argue about the tape, mice and other methods, everyone will be

where it is not skill that wins, but equipment. So ban PC players full stop then ?
 
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sebasxd12

Member
Nov 13, 2024
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El objetivo de esta publicación NO es fomentar las trampas, sino garantizar la coherencia y la imparcialidad. Si se permiten ratones con textura de fábrica optimizados para arrastrar y hacer clic (como el A70x), añadir cinta adhesiva para replicar esa textura en un ratón económico no es hacer trampa, sino nivelar el campo de juego . La cinta adhesiva NO automatiza nada; solo añade agarre. Y el servidor ya permite arrastrar y hacer clic, por lo que prohibir un método que ayuda a algunos a lograrlo de forma más efectiva contradice las normas vigentes . La imparcialidad debería centrarse en la función, no en el coste. En lugar de controlar lo que la gente hace básicamente con el ratón, algo que ni siquiera se puede detectar, establezcan un límite de CPS como en otros servidores importantes. Esto es aplicable, claro y justo para todos los dispositivos de entrada.

Los malditos ratones A70x son muy caros, ¿sabes?
norteh thats cheap only 50 dollars
 

Mouseh

Well-Known Member
Oct 14, 2018
100
23
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* Disclamer: I am replying to the bottom of your post about A Clean and Fair Solution. *

An actual clean and fair solution would be a CPS cap of around 10. The vast majority of players on the network are not even using a mouse to begin with, so when they come across people who heavily crutch on Drag-clicking to win they stand little chance.
They aren't able to spam blocks at insane speeds below or in front of them to avoid damage or block clutch and thats not even counting using it in PvP. Moreover, drag-clicking requires little to no skill to implement what so ever. You maintain full control of the mouse while doing so which Isn't the same as someone who is using other methods such as Jitter-clicking or Butterfly-clicking.

Drag-clicking should have stayed banned and anyone who disagrees that the method as a whole Isn't an unfair advantage is simply wrong.

Please read the full post before replying.

This post is only about the use of tape for drag clicking. It is not about whether drag clicking itself should be allowed.​

The current rule:​

Making physical modifications to your mouse to increase your CPS. If you do, the moderation team or our anticheat may restrict your access to our server.”

Why this rule doesn’t make sense​

Tape is not cheating. It doesn't automate clicks, doesn’t change internal mouse behavior, and doesn’t give anyone an unfair advantage over users with more expensive mice like the Bloody A70x or Roccat Kain, which ship with textured buttons designed for drag clicking.
If the exact same texture is allowed when sold by for example Bloody or Turtle Beach, then replicating that texture manually should not be classified as cheating.

All tape does is replicate the exact same texture by applying a small piece of tape to cheaper mice that otherwise wouldn’t register your drag clicks properly. Tape only adds grip, it only works if the player has mastered drag clicking. It doesn’t click by itself.

If those factory made buttons are allowed, then tape that creates the exact same surface should be allowed too.

Let’s break this down

-A Bloody A70x or Roccat Kain ships with textured buttons made for drag clicking out of the box. That’s allowed.
-A $10 office mouse with a piece of electrical tape to achieve the same texture? And that’s not allowed?
So what exactly is being punished here, the clicking method or how expensive your mouse is?

This rule punishes players who can’t afford higher end gear and forces everyone to either buy specific mice or be stuck with unfair limitations.

The inconsistency​

This rule enforces “no hardware modifications,” but where’s the line?
-What about Glorious mouse grip tape, officially sold by Glorious themselves?
-And just to push the logic, what if I put tape on my finger, not the mouse? Is that allowed? Because that’s not a mouse modification.

If using tape counts as cheating, then the A70x and other drag optimized mice are essentially pay to win tools that exploit the same mechanical principle, but they’re allowed because it was done by the manufacturer?
That doesn’t make sense. Judgement should be based on function, not origin. If a modification mimics legal hardware with no added automation it should not be treated differently

Other major PvP servers like Hypixel don’t ban tape. Why? Because it’s not a real issue. There’s no automation, no artificial CPS inflation, just a different surface texture for grip.
Drag clicking itself is allowed on CubeCraft. So why ban the one thing that simply makes it easier on budget mice?

Another big problem is that this rule is almost impossible to enforce fairly.
How exactly can staff or the anticheat tell if someone has tape on their mouse? You can’t see tape through gameplay, you can’t detect it with software and you can’t prove it without physically inspecting someone’s mouse, which obviously isn’t possible online.
So what does enforcement come down to? Suspicion? Accusations? Players admitting it?

That’s not a fair or consistent system. If tape can’t be detected then banning it serves no purpose other than punishing honest players who admit to using it, while others just stay silent and play on.

A clear and fair solution​

If CubeCraft wants to prevent extreme CPS abuse then do what other servers do, implement a CPS cap.

That removes the gray area entirely. It doesn’t matter how you click, as long as you stay under 20 CPS (or whatever limit is set). It’s clear, fair, and enforceable without extra confusion or unnecessary restrictions. It treats a taped button and a factory textured button the same, and keeps drag clicking accessible for all players, regardless of their gear.
(Or stick with the auto kick system that’s already in place.)


If I’m missing something here please let me know, but I and almost everyone I’ve spoken with, just don’t understand this rule.

TL;DR:​

Tape doesn’t click for you, it doesn’t modify hardware behavior. It simply replicates the textured surface of higher end mice, nothing more. Remove the tape ban and make it fair for all players, not just those who can afford €50-70 mice.

Reminder: This post is only about the use of tape for drag clicking. It’s not about whether drag clicking should be allowed, that’s a different discussion.​

 

Diftzy

Member
Apr 2, 2025
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If a console and mobile players are stuck between 0-8 cps why should kbm player be allowed to click 25+ cps. Also this would just widen the already big skill gap for people who don't use kbm.
 
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Diftzy

Member
Apr 2, 2025
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So ban PC players ?

And you know both console and mobile players can use kbm right?
I kinda worded it wrong now i look back at it but no thats not what im saying im saying that tape would just increase the skill gap and kbm is already an advantage in almost every way possible so why make it even more of an advantage and not every console and mobile device can use kbm
 
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emptypandora

Novice Member
Jul 21, 2023
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I kinda worded it wrong now i look back at it but no thats not what im saying im saying that tape would just increase the skill gap and kbm is already an advantage in almost every way possible so why make it even more of an advantage and not every console and mobile device can use kbm
But that kinda isn't the point. If the server allows drag click, whether that's a disadvantage to others or not, then using tape on a basic mouse to achieve the same clicking that is already allowed is nothing. If you feel there is a gap between console and kbm players, I'd agree, but for me it's only the same as CC allowing software to alter debounce settings in order to allow more clicks to register. It's the player making the clicks not the mouse and that's the same with drag and drag with tape.
 

Diftzy

Member
Apr 2, 2025
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But that kinda isn't the point. If the server allows drag click, whether that's a disadvantage to others or not, then using tape on a basic mouse to achieve the same clicking that is already allowed is nothing. If you feel there is a gap between console and kbm players, I'd agree, but for me it's only the same as CC allowing software to alter debounce settings in order to allow more clicks to register. It's the player making the clicks not the mouse and that's the same with drag and drag with tape.
First of all controller and mobile player cannot change there debounce time so double clicking is already an incredible advantage and then adding drag click with no tape increases this imbalance and then add tape which now is a massive advantage to pc player, who drag.

And you know both console and mobile players can use kbm right?
Although yes many device do allow this here's a list of all the devices that do not allow this (i did use chatgpt for the devices, so correct if wrong)
iPhone 13 / 14 / 15
Samsung Galaxy S24
Google Pixel 8 / 8a / 8 Pro
OnePlus 12
Xiaomi 14
Nintendo Switch Lite
Nintendo switch 1

If you feel there is a gap between console and kbm players, I'd agree
You yourself agree there's an advantage from pc to mobile/controller. Yes, if its pc vs pc then yes I think you should be allowed to use tape but its not most of the time and you can't just allow it in certain situations.
 

Drqmqticc

Member
Sep 11, 2024
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Personally disagree. Whether normal mice allow for the same drag clicking method or not, doesn't matter a lot. The fact is that tape does increase your cps, and if the rule were removed, that would happen for nearly everyone playing on kbm. I'm not saying it's entirely fair for all pc players individually, but that's not my problem. If you let each and every player increase their cps, it'll be even harder to distinguish tape drag from macro or auto clicking. And then the people who are full-on cheating won't get banned at all anymore since they can simply say "Erm, I use tape!", as it gives a similar amount of cps. It'll also be even more unfair towards other platform players, who are already at more of a disadvantage after drag clicking was allowed (not your point, I'm aware, but I still had to mention it). In short, I believe if we allow tape, we might as well allow macro and autoclicking, and that's going to make our server worse and the gameplay more unfair.
This is what the report system is for. It’s easy to say “i use tape” but to actually prove so and use it in game is much different. Just report people who “drag” and see if they actually do or not.
It’s for the most part easy to distinguish if its drag or auto since auto is consistent cps and can be done continuously, most people who drag can’t do that.
 

PRO WINNAAR

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Sep 28, 2022
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You have a good point, but people that cant drag can use it as an advantage
Tape doesn’t magically make someone able to drag click. If you can’t drag click tape won’t help, just like textured buttons on premium mice don’t help if you don’t know the technique. Tape only makes the surface grippier, not the player instantly better.

You already can use tape if you want to unless you f up and record a video of yourself using it (obviously not lionhearth4d reference) because they can't really check aka this rule change won't really change anything
If the rule is unenforceable then what’s the point of having it? It ends up punishing honest players who are transparent, while those who hide it keep playing.

Personally disagree. Whether normal mice allow for the same drag clicking method or not, doesn't matter a lot. The fact is that tape does increase your cps, and if the rule were removed, that would happen for nearly everyone playing on kbm. I'm not saying it's entirely fair for all pc players individually, but that's not my problem. If you let each and every player increase their cps, it'll be even harder to distinguish tape drag from macro or auto clicking. And then the people who are full-on cheating won't get banned at all anymore since they can simply say "Erm, I use tape!", as it gives a similar amount of cps. It'll also be even more unfair towards other platform players, who are already at more of a disadvantage after drag clicking was allowed (not your point, I'm aware, but I still had to mention it). In short, I believe if we allow tape, we might as well allow macro and autoclicking, and that's going to make our server worse and the gameplay more unfair.
Tape doesn’t increase CPS on its own, it only improves grip. The actual CPS still depends entirely on player skill. If the concern is macros or autoclicking, banning tape won’t fix that. Macro users or autoclickers don’t need tape, and cheaters will fake any method, even if drag clicking gets banned altogether.
That’s why a proper CPS cap is the clean and fair solution. It treats everyone equally and makes tape irrelevant beyond the limit.

'Makes it easier for people to reach higher cps'. Happy now...
Exactly, it makes it easier not automatic. That’s the point. Like better shoes help you run, tape helps with control, not with speed itself.

I think allowing the use of the tape is wrong and unfair to other players. Especially considering that we are talking about Bedrock Edition, which was originally designed to be played on mobile devices. Most players use touch screens or gamepads. They do not have access to drag-click capabilities, much less "improvements" like the tape. It turns out that someone on a PC with a mouse and tape gets 30+ CPS, and another player on a phone cannot compete at all. This breaks the balance and puts players on an unequal footing. If a person really knows how to drag click, he should be able to do it without the tape. The tape is already a mechanical boost. It makes drag click more stable. This is no longer just a "skill", it is an attempt to bypass the hardware limitation. By allowing the tape, we open the way for other controversial "improvements" non-standard modifications. where it is not skill that wins, but equipment. This is unfair and makes the game less accessible to regular players. I am against allowing the use of the tape and other external modifications. Minecraft Bedrock should remain accessible and fair for all platforms.
If someone wants to click 30+ CPS with tape, let them go to Java, where such mechanics are the norm.
And in Bedrock Edition, a balance between platforms must be maintained. The captain changed the rules, the anti-cheat allows up to 15 CPS, but in practice, players calmly click at 40-50 CPS, and the system does not react. If the limit exists, it should work stably and equally for everyone. My suggestion: to improve the anti-cheat so that it: records excess CPS (for example, over 20), reacts equally to any clicking techniques, automatically kicks or punishes violators. Then there will be no need to argue about the tape, mice and other methods, everyone will be on equal terms.
Drag clicking is already allowed on CubeCraft. That means the performance gap already exists, tape doesn’t create it, it just helps budget users match the higher end mice.
Almost every modern device supports mouse and keyboard, just like PC supports controllers. If someone chooses to use a different input method, that’s their decision. But that doesn’t mean you should call out those who do choose to use it as unfair.
Once again, the real issue isn’t tape, it’s inconsistent enforcement. Tape is undetectable, so banning it only punishes honest players. The real solution is a strict, working CPS cap.

Hello I agree with you, but I do need to understand how you can set cps limit for block placing button. I don't think servers can detect block place button's cps. Because as I see in eggwars (bedrock) most people do have insanely high cps for block button to do 20 block extentions etc. could you please shed an idea on how to limit cps for right click or block place button?
thanks
CubeCraft already tracks CPS, since they kick players for clicking too fast or too consistently, which proves they monitor the rate of incoming click packets.
With that already in place, a CPS cap could be enforced by ignoring any input packets that exceed a defined threshold per second. You don't need to punish or kick players, just stop registering the excess clicks.
They’ve also brought this up before in 2022.

It’s not a punishment system, it’s just a hard cap, clean, simple, and fair. And a CPS cap like this would eliminate the need for unclear rules about things like tape entirely.

* Disclamer: I am replying to the bottom of your post about A Clean and Fair Solution. *

An actual clean and fair solution would be a CPS cap of around 10. The vast majority of players on the network are not even using a mouse to begin with, so when they come across people who heavily crutch on Drag-clicking to win they stand little chance.
They aren't able to spam blocks at insane speeds below or in front of them to avoid damage or block clutch and thats not even counting using it in PvP. Moreover, drag-clicking requires little to no skill to implement what so ever. You maintain full control of the mouse while doing so which Isn't the same as someone who is using other methods such as Jitter-clicking or Butterfly-clicking.

Drag-clicking should have stayed banned and anyone who disagrees that the method as a whole Isn't an unfair advantage is simply wrong.
Saying drag clicking takes no skill is just not true. If you’ve never actually tried it, I’d suggest doing so before making that judgment. It’s not just mindlessly rubbing your finger over the mouse.

And like I already mentioned above, anyone can use a keyboard and mouse if they choose to. And let’s not forget, touch players have their own advantages too, they can tap anywhere on their screen to hit or place blocks, without even facing that direction, and they have one extra block of reach when placing or breaking blocks compared to kbm and controller players.

If you think drag clicking itself is a problem, argue for banning that. But don’t punish budget users for closing the gap with more expensive gear.
First of all controller and mobile player cannot change there debounce time so double clicking is already an incredible advantage and then adding drag click with no tape increases this imbalance and then add tape which now is a massive advantage to pc player, who drag.


Although yes many device do allow this here's a list of all the devices that do not allow this (i did use chatgpt for the devices, so correct if wrong)
iPhone 13 / 14 / 15
Samsung Galaxy S24
Google Pixel 8 / 8a / 8 Pro
OnePlus 12
Xiaomi 14
Nintendo Switch Lite
Nintendo switch 1


You yourself agree there's an advantage from pc to mobile/controller. Yes, if its pc vs pc then yes I think you should be allowed to use tape but its not most of the time and you can't just allow it in certain situations.
Not sure if it ever really worked or if it’s still a thing, but CubeCraft already separated input types using input based matchmaking.

Tape doesn’t give keyboard and mouse players any new advantages, it simply allows cheaper mice to match the performance of higher end ones. Mobile and console players who want parity can use a keyboard and mouse too, nearly every modern device that can run Minecraft supports keyboard and mouse, either natively or through cheap adapters.

As for the list of devices you mentioned, all of them, except the half decade old Nintendo Switch Lite, do support keyboard and mouse. Info given by AI about things like this is often not reliable.
 

ninjapig

Member
Feb 15, 2024
16
8
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17

Please read the full post before replying.

This post is only about the use of tape for drag clicking. It is not about whether drag clicking itself should be allowed.​

The current rule:​

Making physical modifications to your mouse to increase your CPS. If you do, the moderation team or our anticheat may restrict your access to our server.”

Why this rule doesn’t make sense​

Tape is not cheating. It doesn't automate clicks, doesn’t change internal mouse behavior, and doesn’t give anyone an unfair advantage over users with more expensive mice like the Bloody A70x or Roccat Kain, which ship with textured buttons designed for drag clicking.
If the exact same texture is allowed when sold by for example Bloody or Turtle Beach, then replicating that texture manually should not be classified as cheating.

All tape does is replicate the exact same texture by applying a small piece of tape to cheaper mice that otherwise wouldn’t register your drag clicks properly. Tape only adds grip, it only works if the player has mastered drag clicking. It doesn’t click by itself.

If those factory made buttons are allowed, then tape that creates the exact same surface should be allowed too.

Let’s break this down

-A Bloody A70x or Roccat Kain ships with textured buttons made for drag clicking out of the box. That’s allowed.
-A $10 office mouse with a piece of electrical tape to achieve the same texture? And that’s not allowed?
So what exactly is being punished here, the clicking method or how expensive your mouse is?

This rule punishes players who can’t afford higher end gear and forces everyone to either buy specific mice or be stuck with unfair limitations.

The inconsistency​

This rule enforces “no hardware modifications,” but where’s the line?
-What about Glorious mouse grip tape, officially sold by Glorious themselves?
-And just to push the logic, what if I put tape on my finger, not the mouse? Is that allowed? Because that’s not a mouse modification.

If using tape counts as cheating, then the A70x and other drag optimized mice are essentially pay to win tools that exploit the same mechanical principle, but they’re allowed because it was done by the manufacturer?
That doesn’t make sense. Judgement should be based on function, not origin. If a modification mimics legal hardware with no added automation it should not be treated differently

Other major PvP servers like Hypixel don’t ban tape. Why? Because it’s not a real issue. There’s no automation, no artificial CPS inflation, just a different surface texture for grip.
Drag clicking itself is allowed on CubeCraft. So why ban the one thing that simply makes it easier on budget mice?

Another big problem is that this rule is almost impossible to enforce fairly.
How exactly can staff or the anticheat tell if someone has tape on their mouse? You can’t see tape through gameplay, you can’t detect it with software and you can’t prove it without physically inspecting someone’s mouse, which obviously isn’t possible online.
So what does enforcement come down to? Suspicion? Accusations? Players admitting it?

That’s not a fair or consistent system. If tape can’t be detected then banning it serves no purpose other than punishing honest players who admit to using it, while others just stay silent and play on.

A clear and fair solution​

If CubeCraft wants to prevent extreme CPS abuse then do what other servers do, implement a CPS cap.

That removes the gray area entirely. It doesn’t matter how you click, as long as you stay under 20 CPS (or whatever limit is set). It’s clear, fair, and enforceable without extra confusion or unnecessary restrictions. It treats a taped button and a factory textured button the same, and keeps drag clicking accessible for all players, regardless of their gear.
(Or stick with the auto kick system that’s already in place.)


If I’m missing something here please let me know, but I and almost everyone I’ve spoken with, just don’t understand this rule.

TL;DR:​

Tape doesn’t click for you, it doesn’t modify hardware behavior. It simply replicates the textured surface of higher end mice, nothing more. Remove the tape ban and make it fair for all players, not just those who can afford €50-70 mice.

Reminder: This post is only about the use of tape for drag clicking. It’s not about whether drag clicking should be allowed, that’s a different discussion.​

I agree with this alot and u said it very well and its not a cheat its a skill i do understand that bedrock mc isnt really disigned for pc so that could be why there saying it. its not fair on people who use controller or phone but i do get your point.
 
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