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Survival Games

Discussion in 'Suggestions' started by abfc2000, Jun 21, 2016.

  1. abfc2000

    abfc2000 Member

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    Survival Games is a minigame where you pick items from chests and you use it for fighting, but... WHAT IF YOU ARE UNLUCKY? Your only items are leather armor and wooden sword. A full iron guy comes to me like a beast, and kills me.
    Sometimes this can be annoying, so I came to suggest this:

    Every minute, a random person receives something, like a sword, armor or even food.
    Swords - Wooden, Stone and Iron
    Armor - Leather, chainmail and Iron
    Food - Steak (Max quantity: 5), potatoes (Max quantity: 10) , fish (Max quantity: 12)
     
  2. xMegaCoolx

    xMegaCoolx Member

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    Meh. I kind of like it, but that's the propuse of Survival Games. Be happy what you get out of a chest. When I play SG, I kept getting chased by guys that have better armour then me. They got an iron sword from spawn, I a wooden sword and still beat them. Just fight with him, if you are low run away. If you regen enough hearts, fight back, etc. Till you can't regen anymore, then you need to find a way escape from him.

    Example the map desert: There's a river, right? Well go to the river and parkour over it. Then you turn to him and spam click him that he fall into the water and done, you escaped from him/her and you can easly loot chests.
     
  3. abfc2000

    abfc2000 Member

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    Well, I sometimes rek teams of 3, or even 4 players with a single wooden sword, but I always use the Vampire kit. With this I mean some players need to get better weapons to fight. Imagine a player that doesn't have the vampire kit, he has got a wooden sword, and them a team comes to beat him. He will NEVER win, unless he receives an iron sword or chestplate
     
  4. Donald Trump

    Donald Trump Member

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    Meh I'm not a nig fan of this. This is because survival games is supposed to be partially luck based, and I don't think that should be changed. As Mega said, there are obstacles on many maps you can use to your advantage.