Minecraft PC IP: play.cubecraft.net

Should This Map Be Added to CubeCraft?


  • Total voters
    4
  • This poll will close: .

Adavidapa

Well-Known Member
Nov 21, 2021
57
142
84
18
Hungary
Pronouns
He/Him
Map Name
Speedrun

Map Creator(s)
Adavidapa

Map Gamemode
SkyWars

Map Description
Hello. This is a resubmission. Changed some things after Eli's feedback.
What's new?:+I have made an island below the nether fortress and put ladders to each side for easier access.
+Made a passage under the fortress just like on the map: sandcastle.
+Removed extra blocks from starter island such as: lime terracotta, flower pots, barrels, oak fences and dripstone.
+Made 2 variants for the starter island's base: one with only grass blocks and one with moss+lime terracotta.
+(Let me know which one looks better, because I have both variants saved as schematics (the whole map I mean)
+The map height and the island's position have been changed as well (more on this later)
+Used Chiseled Nether Bricks to mark which blocks will come up when the trap is used.
+Updated gallery
Map Description:
I created the map called Speedrun. It is based on a minecraft speedrun. You spawn in a village, if you are lucky you find a blacksmith, then you go to the nether and find a fortress and lastly go to the portal room and go to the end. Sadly I couldn't recreate a dragon, but I was able to build a portal frame which is already filled with an eye of ender. I designed the middle island's interior as an end city, the 2nd island is a nether fortress with a trap hidden in the inside of it, which can be triggered by standing on the pressure plates. I originally wanted to make a 4 block wide trap, but I realised that the fortress would look a bit too chunky, so I decided to make it a 2 block wide trap and place soul sand next to it. For the starter island, I only wanted to build a blacksmith at first, and call it a day, but the island would have looked spherical, so I kept the blacksmith's forge where you can get lava and water if you go into the house and pick up the bucket from the item frame, which is above the chest. The house is a lumberjack's hut. The first chest is next to the hay bales. There's also a cave next to the forge. If you go to the tree you can find the entrance to the mine, where the last chest is and some ores that you can mine (coal, iron, gold, diamond). I placed 3 diamonds on each island (same place) for people to craft a sword or a pickaxe.
I have put signs up which are saying: ,,chest,, -In my opinion the chest would go to these spots.

I had to reposition the islands due to the island added below the fortress.
The map is divided to 4 sections which include 3 starter islands and 1 sub island (fortress). The starter islands are 7 blocks apart from each other and each section is 10 blocks apart (corner islands). The sub island is 8 blocks away from each starter island and 13 blocks away from the semi-middle island. The map height is 39, which leaves 11 blocks to build up from the middle island.

I also tested each position to see how accessible are the resources, chests and the islands. As a skywars main I think they fit, but that's my personal opinion. The map was tested in dark mode too.
I hope you guys like it.

p.s: The islands were moved by axiom and worldedit.

Map Screenshot
2026-07-31_23.56.54.png
2026-07-31_23.57.41.png
2026-07-31_23.58.42.png
2026-07-31_23.59.15.png
2026-07-31_23.59.26.png
2026-08-01_00.01.22.png
2026-08-01_00.01.45.png
2026-08-01_00.01.58.png
2026-08-01_00.02.12.png
2026-08-01_00.03.08.png


Proof of Originality
Minimum 10 Progress Screenshots

Screenshot Evidence:
 

Legendary_op_30

Novice Member
Jul 2, 2024
104
126
59
19
Pakistan
Pronouns
He/Him
Map Name
Speedrun

Map Creator(s)
Adavidapa

Map Gamemode
SkyWars

Map Description
Hello. This is a resubmission. Changed some things after Eli's feedback.
What's new?:+I have made an island below the nether fortress and put ladders to each side for easier access.
+Made a passage under the fortress just like on the map: sandcastle.
+Removed extra blocks from starter island such as: lime terracotta, flower pots, barrels, oak fences and dripstone.
+Made 2 variants for the starter island's base: one with only grass blocks and one with moss+lime terracotta.
+(Let me know which one looks better, because I have both variants saved as schematics (the whole map I mean)
+The map height and the island's position have been changed as well (more on this later)
+Used Chiseled Nether Bricks to mark which blocks will come up when the trap is used.
+Updated gallery
Map Description:
I created the map called Speedrun. It is based on a minecraft speedrun. You spawn in a village, if you are lucky you find a blacksmith, then you go to the nether and find a fortress and lastly go to the portal room and go to the end. Sadly I couldn't recreate a dragon, but I was able to build a portal frame which is already filled with an eye of ender. I designed the middle island's interior as an end city, the 2nd island is a nether fortress with a trap hidden in the inside of it, which can be triggered by standing on the pressure plates. I originally wanted to make a 4 block wide trap, but I realised that the fortress would look a bit too chunky, so I decided to make it a 2 block wide trap and place soul sand next to it. For the starter island, I only wanted to build a blacksmith at first, and call it a day, but the island would have looked spherical, so I kept the blacksmith's forge where you can get lava and water if you go into the house and pick up the bucket from the item frame, which is above the chest. The house is a lumberjack's hut. The first chest is next to the hay bales. There's also a cave next to the forge. If you go to the tree you can find the entrance to the mine, where the last chest is and some ores that you can mine (coal, iron, gold, diamond). I placed 3 diamonds on each island (same place) for people to craft a sword or a pickaxe.
I have put signs up which are saying: ,,chest,, -In my opinion the chest would go to these spots.

I had to reposition the islands due to the island added below the fortress.
The map is divided to 4 sections which include 3 starter islands and 1 sub island (fortress). The starter islands are 7 blocks apart from each other and each section is 10 blocks apart (corner islands). The sub island is 8 blocks away from each starter island and 13 blocks away from the semi-middle island. The map height is 39, which leaves 11 blocks to build up from the middle island.

I also tested each position to see how accessible are the resources, chests and the islands. As a skywars main I think they fit, but that's my personal opinion. The map was tested in dark mode too.
I hope you guys like it.

p.s: The islands were moved by axiom and worldedit.

Map Screenshot
View attachment 245727View attachment 245728View attachment 245729View attachment 245730View attachment 245731View attachment 245732View attachment 245733View attachment 245734View attachment 245735View attachment 245736

Proof of Originality
Minimum 10 Progress Screenshots

Screenshot Evidence:
Beautiful design hope it gets accepted!
 
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QuietSuger wrote on 斗门莲溪's profile.
原来有国人吗?
Found it during the play.Famous cheater
5085.jpg
fly
Verbramdt wrote on Komodо's profile.
We hebben misschien niet altijd even veel contact gehad, maar wel altijd op een goede manier.. rust zacht❤️🕊
CeruleanPrism81 wrote on Алексей Сергеевич Иванов's profile.
Так просто: "Алексей Сергеевич Иванов". не xXAlexeiXx2425, не Alexandr_YT и даже не Alex1998, просто и четко - "Алексей Сергеевич Иванов". как в паспорте.
_The13thDoctor_ wrote on Komodо's profile.
I can’t believe it… I’m going to miss you a lot my friend, even though we didn’t talk as much the last few years, I always remember how much fun we’d have playing on here, messing around on forums, or just talking about random stuff on discord. You were and always will be King of Blockband. Rest well friend, may we be reunited again one day. 🕊️
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