Minecraft PC IP: play.cubecraft.net

Should this map be added?

  • Yes

    Votes: 8 61.5%
  • No

    Votes: 5 38.5%

  • Total voters
    13
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Nammed

Novice Member
Mar 6, 2020
23
85
44
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Your Imagination
Skywars Solo map,
Made by:" Nammed ".
*Spawn island's:"3 chest's each island"
Middle Island's:"2 chest's each island".
Center island:"15 chest, but 8/15 are around the cantered island on a little floating island".
 

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its_Marto03

Well-Known Member
Nov 13, 2017
519
828
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Dog's Land
I won't vote because I think that this map needs changes,
First, I think that this map does not have the essence that cubecraft has in its maps, the personal islands are bigger than the medium itself, you have to make a lot of bridge to go between island and island, if you made the "spawn" islands smaller and bringing the islands closer together, it would be perfect.

I also recommend making a medium a little bigger since it seems that you are safer on the island itself than in the center, that in my way of thinking should not be good since it encourages people to stay in camp instead of rush in the islands.

This is my point of view, otherwise the theme seems very original to me and I think that if you add that change you have my 10.

Good job!
 

Livvv

Pineapplerator - Daily Quotes
Team CubeCraft
🔨 Moderator
Mar 27, 2017
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Swedish noodles
Edit: Locking your other thread instead as that one was incorrect and this was just to correct your mistakes, my bad.
 
Last edited:
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Priley

Forum Professional
Jul 6, 2015
4,118
16,203
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reprotland
(me not a builder)

Don't get me wrong, this map is not bad. It really is not, you just didn't take into account that players will be PvP'ing on it.

You used a lot of buttons on the surface, as well as fence gates, rails and other tedious blocks. The sub-mid islands are far too small.
The terraforming on the underside of the islands is a bit too messy and the waterfalls use terracotta which ruins the transparency and magical vibe I would personally like to get.

Try to take inspiration from other Solo SkyWars maps! ;)
nLFulmJ.png

y0wQ76X.png

mtoEyzr.png

hYV8Ste.png


For the waterfalls, take a look at the Team EggWars map 'Waterfall'. I waited for the map to be open but it just took too long :D

Good luck, hope you appreciate the feedback :)
 

TeamTMS

Well-Known Member
Jul 26, 2019
314
377
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New Zealand
Hi there,
I really like the style of this map, and I could see myself playing on it. My only doubts is that the individual islands are a little too far away from the main island, and there are not really any islands in between. The main island could be much larger aswell, considering players will be PvPing on it.
I feel that when the outline of the map is square, not rounded, there should be more islands in between the individual islands and the main islands, to make it fair for those that are on the corner islands (not having to go onto other’s islands to get to the main island).
Don’t get me wrong, I love the style of this map, but maybe you could edit it to fit the criteria a little more, and then post another thread.
Other than that, it would be a definite +1 from me :).
 

Kazwa

Sr. Moderator ♡
Team CubeCraft
🛠️ Sr. Moderator
Feb 23, 2020
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I think this looks good, but maybe move the islands closer to the middle and make the ''player'' islands a little bit smaller. Otherwise good job! :D
 

Efcluke94

👀
Team CubeCraft
💙 Admin Team
🎨 Designer
Oct 20, 2013
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Hello Nammed thank you for your efforts in submitting this.

Unfortunately, collectively the design team have decided to deny this map submission due to the following reasons:

- Over detailed with buttons, stairs, trapdoors - this not only looks bad it doesn't help gameplay when you are being impeded by so much unnecessary clutter. A lot of builders including myself used to build in this exact style. This is what I made in 2013 when I thought spamming, buttons, stairs, trapdoors made a building nice. You only get better the more you practice and experiment with different styles. To build better you need to think about the shape, realistic approach if it can be relatable to an actual building, does it have a purpose? how would a player interact with it? etc
2020-05-13_15.15.00.png2020-05-13_15.16.07.png 2020-05-13_15.15.58.png
- Another reason we are denying this is due to lack of clear theme or direction of the map. It's just too messy. Once you select a theme stick to it!
- We'd like to see a more interesting layout in future, and flat and clean gameplay

Please do not be disheartened by the above comments and take some of the advice on board if you wish to submit another map in future, thanks!
 
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