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illjupiter11

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Aug 29, 2025
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Hey everyone, since the Skyblock Reborn update came out, we have so many different Runes now. The problem is that RNG can be super annoying. I keep getting Common or Uncommon Runes that I don't even want, like getting combat stuff when I just want to farm. Right now, they just sit in my chests uselessly.I think we should get a Rune Trade Kiosk in the hub or Forge Island where players can trade Runes with each other. But to stop high-level players from just boosting their friends or giving away Legendary Runes for free, the trade system needs a value bar.

How It Works (The Point System)Every tier of Rune should have a point value like this
Common Rune: 10 points Rare Rune: 50 points Epic Rune: 250 points Legendary Rune: 1250 points If you want to trade, the points on both sides have to match up close enough, or the trade button stays locked. So if you want a Rare Rune (50 points) from someone, you can either trade them a different Rare Rune straight up, OR you can put in 5 Common Runes (10 points each) to reach the 50-point amount so the trade can actually go through

The Skyblock Coin Tax:
To prevent players from constantly flipping runes back and forth or abusing the system, CubeCraft should charge a small Skyblock Coin tax (for example, 500 or 1,000 coins per player) to successfully complete a trade at the kiosk. This adds a small cost to trading so people only use it when they really need to

Why This is Beneficial:
No Wasted Loot: Common and Uncommon Runes won't be trash anymore. People will actually keep them to use as trade filler to get Epics or Legendaries.

Anti-Scam Protection: No one can get scammed or tricked into giving away a good Rune for nothing because the game literally won't let you press accept if the trade isn't

fair Maintains the Grind: You still can't trade upgraded gear, and you shouldn't be allowed to receive a Rune from an island you haven't unlocked yet. So it doesn't ruin the progression.
 
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Oct 4, 2023
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Hey everyone, since the Skyblock Reborn update came out, we have so many different Runes now. The problem is that RNG can be super annoying. I keep getting Common or Uncommon Runes that I don't even want, like getting combat stuff when I just want to farm. Right now, they just sit in my chests uselessly.I think we should get a Rune Trade Kiosk in the hub or Forge Island where players can trade Runes with each other. But to stop high-level players from just boosting their friends or giving away Legendary Runes for free, the trade system needs a value bar.

How It Works (The Point System)Every tier of Rune should have a point value like this
Common Rune: 10 points Rare Rune: 50 points Epic Rune: 250 points Legendary Rune: 1250 points If you want to trade, the points on both sides have to match up close enough, or the trade button stays locked. So if you want a Rare Rune (50 points) from someone, you can either trade them a different Rare Rune straight up, OR you can put in 5 Common Runes (10 points each) to reach the 50-point amount so the trade can actually go through

The Skyblock Coin Tax:
To prevent players from constantly flipping runes back and forth or abusing the system, CubeCraft should charge a small Skyblock Coin tax (for example, 500 or 1,000 coins per player) to successfully complete a trade at the kiosk. This adds a small cost to trading so people only use it when they really need to

Why This is Beneficial:
No Wasted Loot: Common and Uncommon Runes won't be trash anymore. People will actually keep them to use as trade filler to get Epics or Legendaries.

Anti-Scam Protection: No one can get scammed or tricked into giving away a good Rune for nothing because the game literally won't let you press accept if the trade isn't

fair Maintains the Grind: You still can't trade upgraded gear, and you shouldn't be allowed to receive a Rune from an island you haven't unlocked yet. So it doesn't ruin the progression.
love the idea! maybe it'll get implemented some day 💗
 
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revenge

Member
Jun 12, 2026
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Hey everyone, since the Skyblock Reborn update came out, we have so many different Runes now. The problem is that RNG can be super annoying. I keep getting Common or Uncommon Runes that I don't even want, like getting combat stuff when I just want to farm. Right now, they just sit in my chests uselessly.I think we should get a Rune Trade Kiosk in the hub or Forge Island where players can trade Runes with each other. But to stop high-level players from just boosting their friends or giving away Legendary Runes for free, the trade system needs a value bar.

How It Works (The Point System)Every tier of Rune should have a point value like this
Common Rune: 10 points Rare Rune: 50 points Epic Rune: 250 points Legendary Rune: 1250 points If you want to trade, the points on both sides have to match up close enough, or the trade button stays locked. So if you want a Rare Rune (50 points) from someone, you can either trade them a different Rare Rune straight up, OR you can put in 5 Common Runes (10 points each) to reach the 50-point amount so the trade can actually go through

The Skyblock Coin Tax:
To prevent players from constantly flipping runes back and forth or abusing the system, CubeCraft should charge a small Skyblock Coin tax (for example, 500 or 1,000 coins per player) to successfully complete a trade at the kiosk. This adds a small cost to trading so people only use it when they really need to

Why This is Beneficial:
No Wasted Loot: Common and Uncommon Runes won't be trash anymore. People will actually keep them to use as trade filler to get Epics or Legendaries.

Anti-Scam Protection: No one can get scammed or tricked into giving away a good Rune for nothing because the game literally won't let you press accept if the trade isn't

fair Maintains the Grind: You still can't trade upgraded gear, and you shouldn't be allowed to receive a Rune from an island you haven't unlocked yet. So it doesn't ruin the progression.
Awesome idea! I completely agree. >
The RNG right now is frustrating, and chests are just filling up with useless Runes. Your point system is brilliant because it gives lower-tier Runes a real purpose as trade filler.
The Coin Tax and the island progression lock are also perfect for preventing abuse. Upvoted, hopefully the devs consider thi
s!
 
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