Quests, something we see in Java but just barely or not at all in bedrock.
I think that quests being added to bedrock would improve player experience not only because you would have more micro goals to aim towards but also as it may give you xp so you can level up faster.
Perhaps adding quests to every gamemode aswell as adding some quests that cover all games like, daily, weekly and monthly quests like: Play 50 gamemodes. Play every gamemode atleast once or something like that.
Of course there could also be specific game quests for example Skywars quests, where you have to maybe get a certain amount of kills or in eggwars where you have to destroy a certain amount of eggs to complete a quest.
These quests could potentially also have different difficulties: Easy, Medium and Hard where you get higher xp for more difficult quests.
Basically the same system that they use on Java but adapted to the needs of bedrock.
I think that quests being added to bedrock would improve player experience not only because you would have more micro goals to aim towards but also as it may give you xp so you can level up faster.
Perhaps adding quests to every gamemode aswell as adding some quests that cover all games like, daily, weekly and monthly quests like: Play 50 gamemodes. Play every gamemode atleast once or something like that.
Of course there could also be specific game quests for example Skywars quests, where you have to maybe get a certain amount of kills or in eggwars where you have to destroy a certain amount of eggs to complete a quest.
These quests could potentially also have different difficulties: Easy, Medium and Hard where you get higher xp for more difficult quests.
Basically the same system that they use on Java but adapted to the needs of bedrock.