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SG - Vampire Change

Discussion in 'Suggestions' started by POWER_RANGER, Aug 23, 2016.

  1. POWER_RANGER

    POWER_RANGER Member

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    Ok the vampire kit in Sg as of now is just a worse version of canibal. I suggest that the regen be removed and replaced with a blood sucking ability that when you kill someone with the kit you gain an extra heart (up to 15 hearts otherwise you could have twice as much health as others) this way it is different from canibal and makes it more of a tank which is in line with its reduced daytime damage.
     
  2. xMegaCoolx

    xMegaCoolx Member

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    Isn't that too OP?
     
  3. POWER_RANGER

    POWER_RANGER Member

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    Ehh not really having half health more would make up for the reduced damage putting it on par against someone using double edged.
     
  4. awesomebutter234

    awesomebutter234 Member

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    There have been many times where I have barely survived with half a heart, this kit would be vey overpowered in that sense. Since the lower health you have the more panicky, and less encouraged you get.
     
  5. POWER_RANGER

    POWER_RANGER Member

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    Just remember you still need to get 5 kills to get that much health. Also some1 using double edged could 3 shot this kit with an axe even at max health.
     
  6. POWER_RANGER

    POWER_RANGER Member

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    Not to mention brewing accident if it gets resistance techinically has 12 hearts as it has 20% damage reduction. This requires no kills to get at all.

    Should I change it to half a heart per kill more that way you would need 10 kills to get max health.
     
  7. Dotsy

    Dotsy Member

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    BloodLust -3 hearts +30% damage not OP at all/ Wolfs nah not OP / Cannibal instant regen.. :/ see no problem...
    So why not...
    yes pls but +3 hearts sounds better