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Facelurite

Guest
I think the shop really needs to be removed. People are spamming notch apples, buying gear and weapons with the samurai kit to become unescapable mongers of death.


The only thing that we should really be able to buy is a diamond sword and arrows.

Killstreaks got implemented. People with high enough killstreaks tend to get targetted. How about bettering gear as your killstreak steadily goes higher.

Ex: Beast Kit at 100killstreak gets a sharpness 2 axe and a shield.

Wizard Kit at 100 killstreak gets access to /refill every 3 kills with protection 3 leather armour. Extended speed pots. Poison 2.

Samurai at 100 killstreak gets protection 3 KB 2 Thorns

Archer at 100 kilkstreak gea punch 2 power 3 bow with tipped arrows.

Warrior gets a protection buff and a shield.



LOOK FOR LEAZAPONS COMMENT ON THIS STRING
 
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Lezappen

Forum Expert
Jan 30, 2016
2,174
3,887
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Toulouse (France)
I think this would make the game more hostile to newer players, especially as they are going to be the targets of many other players since they are "easy kills".
At the moment it is fair game for everyone, I'm against having perks that give you an advantage in a battle like better defence/damage, I'm all for those extra passive perks that help you in the long run.
Examples of unlockable perks I can come up with once the 100 kill streak is passed:
  • Armor refresh -> (Samurai+Warrior+Beast) 20% chance a piece of your armour is fully repaired after a kill
  • Potion refill -> (Wizard) Your potions get replenished 15 minutes after using all of them.
  • Arrow refill -> (Archer) Arrows get replenished every 15 minutes
 
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Facelurite

Guest
I think this would make the game more hostile to newer players, especially as they are going to be the targets of many other players since they are "easy kills".
At the moment it is fair game for everyone, I'm against having perks that give you an advantage in a battle like better defence/damage, I'm all for those extra passive perks that help you in the long run.
Examples of unlockable perks I can come up with once the 100 kill streak is passed:
  • Armor refresh -> (Samurai+Warrior+Beast) 20% chance a piece of your armour is fully repaired after a kill
  • Potion refill -> (Wizard) Your potions get replenished 15 minutes after using all of them.
  • Arrow refill -> (Archer) Arrows get replenished every 15 minutes
Thats perfect.
 

Sophie

Forum Professional
May 1, 2014
8,959
17,873
624
27
Arendine Sink
I think this would make the game more hostile to newer players, especially as they are going to be the targets of many other players since they are "easy kills".
At the moment it is fair game for everyone, I'm against having perks that give you an advantage in a battle like better defence/damage, I'm all for those extra passive perks that help you in the long run.
Examples of unlockable perks I can come up with once the 100 kill streak is passed:
  • Armor refresh -> (Samurai+Warrior+Beast) 20% chance a piece of your armour is fully repaired after a kill
  • Potion refill -> (Wizard) Your potions get replenished 15 minutes after using all of them.
  • Arrow refill -> (Archer) Arrows get replenished every 15 minutes
Yes yes yes yes yes yes yes yes


...yes pls
 
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