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ITrueMartin

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Jun 27, 2019
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This is something that has been done on none of the featured servers on bedrock edition and I believe it would bring in a brand new competitive aspect aswell as new players and would keep current players playing for longer as people are more likely to play something longer if they can see there progress.

The best way they can do it is so that in every game you go against random people but the more games you win the more youre rank goes up. This will give people the sense of achievement while keeping the games as fair as possible. It will also stop better players farming wins by lowering there rank. Obviously there would still be a non ranked so people that want to play casually still can.

It would also take some of the better players away from the none ranked modes and allow the more casual players to have a better experience.

Obviously the more extravagant game modes like skywars chaos and mega game modes, with huge teams, will not have a ranked option.

(If this gets 25 agrees it will be looked at by product team)
 
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ITrueMartin

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Jun 27, 2019
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another one of these threads? you made one about the same topic yesterday.
once again, check https://www.cubecraft.net/threads/ranked-games.279106/ and see yourself why i think its a bad idea
-it can determine skill with K.D and win:loss ratio aswell as level and time played on a particular game mode
-you can't overcome that. it is an issue on every game with ranked but u can't let that stop u
-i don't know what "winner of price" means but every game has a toxic community but most people aren't toxic. It's just a load minority and if u don't like toxicity don't play ranked. U can't let toxicity stop you making something that players (even just some) will enjoy
-we do have leaderboards but that's only for 50 out of the over 40,000 daily players. Adding ranked would give everyone a place to feel like they are improving especially if they don't want to grind for a year to get on the leaderboard
 

ITrueMartin

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Jun 27, 2019
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"loud
-it can determine skill with K.D and win:loss ratio aswell as level and time played on a particular game mode
-you can't overcome that. it is an issue on every game with ranked but u can't let that stop u
-i don't know what "winner of price" means but every game has a toxic community but most people aren't toxic. It's just a load minority and if u don't like toxicity don't play ranked. U can't let toxicity stop you making something that players (even just some) will enjoy
-we do have leaderboards but that's only for 50 out of the over 40,000 daily players. Adding ranked would give everyone a place to feel like they are improving especially if they don't want to grind for a year to get on the leaderboard
**"Loud minority"**
 

InkAsriel

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Sep 23, 2017
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-it can determine skill with K.D and win:loss ratio aswell as level and time played on a particular game mode
-you can't overcome that. it is an issue on every game with ranked but u can't let that stop u
-i don't know what "winner of price" means but every game has a toxic community but most people aren't toxic. It's just a load minority and if u don't like toxicity don't play ranked. U can't let toxicity stop you making something that players (even just some) will enjoy
-we do have leaderboards but that's only for 50 out of the over 40,000 daily players. Adding ranked would give everyone a place to feel like they are improving especially if they don't want to grind for a year to get on the leaderboard
- you cant really "filter" by comparing k/d because new people will join who are more skilled and by that, make the low ranked players still lose all the time. playtime doesnt say much as someone can still be really bad after a long time, and once again older players will have a lot more playtime and a different k/d ratio.
- it will demotivate a lot of players from playing as they keep losing from win farmers. this would also ruin the gamemode stats completely.
- the "winner of the price" stuff was related to the specific thread where the person suggested a price :P toxity will become a massive problem and ruin the game for people, again leading to less players and also more work for staff.
- i recommend reading this thread https://www.cubecraft.net/threads/monthly-leaderboards.283536/#post-1326881 as this would be a great way to fix this problem and motivate people from playing competetive to get onto the LB. i agree, 50 is a small number compared to the total players.
 

ITrueMartin

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Jun 27, 2019
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- you cant really "filter" by comparing k/d because new people will join who are more skilled and by that, make the low ranked players still lose all the time. playtime doesnt say much as someone can still be really bad after a long time, and once again older players will have a lot more playtime and a different k/d ratio.
- it will demotivate a lot of players from playing as they keep losing from win farmers. this would also ruin the gamemode stats completely.
- the "winner of the price" stuff was related to the specific thread where the person suggested a price :P toxity will become a massive problem and ruin the game for people, again leading to less players and also more work for staff.
- i recommend reading this thread https://www.cubecraft.net/threads/monthly-leaderboards.283536/#post-1326881 as this would be a great way to fix this problem and motivate people from playing competetive to get onto the LB. i agree, 50 is a small number compared to the total players.
-a monthly LB would also be great but why not both. Also from my experience of playing other games ranked low rank and losing doesn't de-motivate players and if it does it's not many. I have one friend who is in bronze on overwatch but still loves and plays the game because he is trying to improve and get better.
-speaking of overwatch they could take inspiration and make the players do 10 placement matches to determine there skill level and then place them in a rank best suited to them. In these games you would play against Radom players the same as you do in skywars normal.
-if you mean ruin the players game mode stats then it wouldnt. Ranked stats and normal stats would be separate the same as the rank LB and normal LB.
-also what kind of toxicity are you talking about so I can get a better idea of what you mean?
 

InkAsriel

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Sep 23, 2017
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-a monthly LB would also be great but why not both. Also from my experience of playing other games ranked low rank and losing doesn't de-motivate players and if it does it's not many. I have one friend who is in bronze on overwatch but still loves and plays the game because he is trying to improve and get better.
-speaking of overwatch they could take inspiration and make the players do 10 placement matches to determine there skill level and then place them in a rank best suited to them. In these games you would play against Radom players the same as you do in skywars normal.
-if you mean ruin the players game mode stats then it wouldnt. Ranked stats and normal stats would be separate the same as the rank LB and normal LB.
-also what kind of toxicity are you talking about so I can get a better idea of what you mean?
- overwatch isnt mc tho :P cant really compare a ranked system of two different games.
- i think randomised enemies would be the most fair thing as you get a mix of all types of players and by that actually learn to get better. bad vs bad means you'll always keep fighting the same type of enemy and not experience a new bigger challenge.
- still unfair as there will be people win farming and by that, get way too many wins in their stats from farming weaker enemies. again, randomised enemies helps against this issue.
- people will call others noobs and stuff because they are playing against a different leaque, which is something you dont want to happen. noob is nothing bad obviously, but we both know what kind of people walk around on the internet....
 

ITrueMartin

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Jun 27, 2019
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- overwatch isnt mc tho :P cant really compare a ranked system of two different games.
- i think randomised enemies would be the most fair thing as you get a mix of all types of players and by that actually learn to get better. bad vs bad means you'll always keep fighting the same type of enemy and not experience a new bigger challenge.
- still unfair as there will be people win farming and by that, get way too many wins in their stats from farming weaker enemies. again, randomised enemies helps against this issue.
- people will call others noobs and stuff because they are playing against a different leaque, which is something you dont want to happen. noob is nothing bad obviously, but we both know what kind of people walk around on the internet....
Yeah and there never is a way around toxic people but I still think this will help some people stay motivated to get better and keep people coming back and playing longer.

The best way they can do it is so that in every game you go against random people but the more games you win the more rank goes up. This will give people the sense of achievement while keeping the games as fair as possible. It will also stop better players farming wins by lowering there rank. Obviously there would still be a non ranked so people that want to play casually still can.
 
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d o do

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Apr 13, 2021
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This is something that has been done on none of the featured servers on bedrock edition and I believe it would bring in a brand new competitive aspect aswell as new players and would keep current players playing for longer as people are more likely to play something longer if they can see there progress.

The best way they can do it is so that in every game you go against random people but the more games you win the more youre rank goes up. This will give people the sense of achievement while keeping the games as fair as possible. It will also stop better players farming wins by lowering there rank. Obviously there would still be a non ranked so people that want to play casually still can.

It would also take some of the better players away from the none ranked modes and allow the more casual players to have a better experience.

Obviously the more extravagant game modes like skywars chaos and mega game modes, with huge teams, will not have a ranked option.

(If this gets 25 agrees it will be looked at by product team
I think there should be a ranked version of skywars or smth because it adds more of a competitive environment for good players.
 
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MrThumnus

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Mar 11, 2021
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I agree with Martin because although people would make Smith accounts to shrek noobs, it would filter the majority of people and allow the higher skilled and more experienced players to vibe freely in the higher ranked matches, at a point they would be more clear from hackers ruining the game and it would offer a higher sense of achievement and progression for everyone regardless of their dedication.
 

CagriCann

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May 22, 2020
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Since Ranks Are Less In Bedrock Version, I Think It Will Be Like Discrimination And I Don't Think Every Ranked Players Well Played If Ranked Games Are Available, Few People Can Participate And That Means Waiting For A Long Time.
 
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