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So I've been basically playing nothing but Quake since it dropped, and I'd like to suggest a few of my ideas for the game

1. Rocket Jumping
I was honestly quite disappointed when I picked up a Rocket Launcher in my first game of Powered mode, when I tried to do an epic Rocket Jump trick shot nothing happened. So my suggestion is to make the rocket launcher deal knockback to the player who shot it.

2. Sword Cooldown
As of right now, the sword cooldown does not affect anything in the One in The Chamber mode, so you can spam click and still one hit kill people, I'm quite sure it's not meant to be like this.
3. Third Item Slot
It's really annoying when you pick up a really good power up or item, but then you accidentally walk over another power up and the game changing is now gone.
So those were my suggestions which I personally think would make the game better, please let me know what you think. But I anyway have to hand it to the devs, this gamemode is super fun and I've been enjoying every single game I've played, keep it up!
 
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Gainfullterror

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I'm okay with the first change, but the other two seem pretty pointless. The game that one in the chamber is based off of (one in the chamber in FPS games) use an instant kill melee weapon too. I don't really mind having the swords without cool down.
If you want to change that, how would you want the swords to work?

The power ups overlapping each other, while annoying, is just a result of you not being careful enough or plain bad luck. Having multiple power ups ready at once is a pretty powerful ability, and I'd like to limit it at one power up slot.
 
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