Hey there!
This is my first suggestion on forums and I am pretty new to this and overall it’s been a positive experience so far.
So what is my suggestion?
When accepting an invitation from a fellow friend you would usually get sent back to the spawn and this can be frustrating when trying to do the parkour or explore the map.
How will this work?
This problem could be resolved by disabling or enabling the feature in the player profile settings. This will allow people who are completing activities in the spawn such as the parkour to not get sent back to hub.
What are the pros and cons of my suggestion?
Pros:
Cons:
This is my first suggestion on forums and I am pretty new to this and overall it’s been a positive experience so far.
So what is my suggestion?
When accepting an invitation from a fellow friend you would usually get sent back to the spawn and this can be frustrating when trying to do the parkour or explore the map.
How will this work?
This problem could be resolved by disabling or enabling the feature in the player profile settings. This will allow people who are completing activities in the spawn such as the parkour to not get sent back to hub.
What are the pros and cons of my suggestion?
Pros:
- Enjoyable for player base.
- Won’t interrupt your friend while doing parkour/exploring.
Cons:
- Clutter up player profile settings.
- Potentially could be hard to code.